tag:blogger.com,1999:blog-1510920011443550663.post171261806609117543..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Is That Meant To Be Me? : GW2Bhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1510920011443550663.post-82416405406786220422012-06-17T01:30:32.044+01:002012-06-17T01:30:32.044+01:00I'm far from convinced the Personal Story is c...I'm far from convinced the Personal Story is considered "optional" by ArenaNet. I resisted it robustly but the insistence of both the quest tracker and the map on pushing it made that hard work. I believe they even use the same map icon for the Personal Quest that they use for your current active quest in Guild Wars, meaning that Guild Wars players will be pre-conditioned to respond to that symbol as a priority. It certainly had me going in the wrong direction many times.<br /><br />If they'd allow me to opt out of the Personal Story completely and never see or hear of it unless I opted back in, then I'd consider it optional content.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-5333677004982036992012-06-17T01:02:06.818+01:002012-06-17T01:02:06.818+01:00I simply don't feel like the inclusion of &quo...I simply don't feel like the inclusion of "optional" content is at fault at all. The "problem" exists solely due to the myopic approach of these players.<br /><br />Even if it's optional content I personally choose to not participate in, I like that the options are there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-32366092625866288612012-06-17T00:24:03.843+01:002012-06-17T00:24:03.843+01:00I'm slightly puzzled by your disagreement. Are...I'm slightly puzzled by your disagreement. Aren't we both suggesting that it's the unwillingness of players to adjust to a new paradigm that's causing the "problem"? I thought I made that pretty clear.<br /><br />The only fault I'm finding with ArenaNet is their inclusion of an out-of-place legacy feature from the previous paradigm, namely the Personal Story, which I feel is throwing a drag anchor on the rest of their innovation.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-53780610040988391512012-06-16T22:19:12.105+01:002012-06-16T22:19:12.105+01:00Well, basically I disagree...
http://www.guildwar...Well, basically I disagree...<br /><br />http://www.guildwarsinsider.com/forum/general-guild-wars-2-discussion/the-'problems'-with-personal-story-and-renown-hearts-content/<br /><br />The so called "problem" is created by the attitude of the players who are stuck in an "old paradigm" mind-set and are not open to the process of learning. In my opinion, it is not ArenaNet's responsibility to "fix" these people.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-50837471759416529232012-06-14T22:54:45.113+01:002012-06-14T22:54:45.113+01:00Yep, it clearly can't be the cause of the relu...Yep, it clearly can't be the cause of the reluctance to go with the dynamic flow, but it can't help but reinforce it. One thing I sent some fairly harsh feedback about in-game tied some of my UI issues together with the Personal Story issue: as far as I can tell you cannot stop the current stage of the Personal Story from displaying in your on-screen pending "quests" window (top right of screen). Nor can you stop the location of the Personal Story instance from being highlighted on your mini-map, and in a much more obvious and insistent way than any event or Heart quest is highlighted at that.<br /><br />I think that sends a strong and constant message that whatever you are doing you *should* be getting on with your Personal Story - it *must* be the most important thing becasues it's both top of your "To Do" list and flashing on your map and it won't stop until you go and do it. It drove me nuts.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-27023255231439719452012-06-14T22:25:07.478+01:002012-06-14T22:25:07.478+01:00I agree with your personal story critique; it was ...I agree with your personal story critique; it was the least immersive part for me and didn't help in connecting to my character (also dying frequently and the resorting to stand back and let the NPCs fight doesn't help). Tbh I found AOC's realisation of personal story loads more well designed and engrossing.<br /><br />However, while the concept also makes little sense in regard to the other events, I don't buy into the suggested causal link between that and all the questions you described from zonechat. It's not like all players jumped straight into their personal story, got programmed to "this means that's how the entire game must work!" and became helpless kittens later when it didn't....<br />That kind of programming is a lot older and took place for much longer. I've sympathy for MMO newcomers and would certainly exclude them from my harsh judgement (gw2 is not too beginner friendly either) but the rest just no. That explanation is just too wishywashy for me and basically assumes stupid players where I suspect lazy ones.Sylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-86392156866481991282012-06-14T21:28:41.296+01:002012-06-14T21:28:41.296+01:00Oh, definitely there's gonna be culture shock....Oh, definitely there's gonna be culture shock. I think that's going to be a major reason why a lot of people won't like the game (that and the lack of a gear treadmill to give them direction).<br /><br />In terms of Personal Story, I've decided to ignore it every 20 levels or so, and then do several chapters in chunks. Otherwise it was feeling very fragmented and interrupted to only be able to do 2-3 chapters before having to go back into the 'real world' to level up.Paihttps://www.blogger.com/profile/14108169893140762249noreply@blogger.com