tag:blogger.com,1999:blog-1510920011443550663.post1765787503094152047..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Listen With Zojja : GW2Bhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1510920011443550663.post-24912154976748286512014-07-30T19:19:42.844+01:002014-07-30T19:19:42.844+01:00Would you buy a book from me, a random guy not esp...Would you buy a book from me, a random guy not especially good at writing books or buy a book from a writer?<br /><br />Also, exactly how many in games like EVE are actually dictating the story?<br />Is it any different from joe shmoe POV if the story is being manipulated by developers or from a few players that have invested years in the game?Luis Sousahttps://www.blogger.com/profile/14285335572297296899noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-56001699973768716322014-07-29T15:12:49.523+01:002014-07-29T15:12:49.523+01:00Stories are awesome. Even in SWTOR, the story is r...Stories are awesome. Even in SWTOR, the story is really engaging. The trouble with stories and MMOs are that it's not your story, and everyone knows that. Somehow, single player games get away with it (which is what SWTOR should have been all along, I long ago suggested...)<br /><br />In GW2 I almost got to level 40 and the only thing keeping me in it WAS the story. During a solo levelling experience (which is what MMOs are for the most part) story has the opportunity to make it less painful. Sure, you grind, but you get a little story bit after - which breaks up the monotony. <br /><br />This coming from an EQ guy as well where a story was different - a story was what we told to each other while we were medding or waiting for a camp respawn in a grindy area. Somehow, those stories felt more authentic.<br /><br />In WildStar, they take it one step further I think - you have zone and regional stories, and then tasks - and they conveniently list them under the sub headings so you can choose to ignore the tasks that have no effect on the broader story arc.<br /><br />In sandbox games, players are the story. In Themepark MMOs, the story is illusionary - although still sometimes good the first time through.Iseyhttp://www.ihaspc.comnoreply@blogger.com