tag:blogger.com,1999:blog-1510920011443550663.post2279592041906580319..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Feet On The Ground, Head In The CloudsBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1510920011443550663.post-80080219833641624792020-11-10T18:22:08.089+00:002020-11-10T18:22:08.089+00:00I’ll tweak this a bit, in that you view maps as po...I’ll tweak this a bit, in that you view maps as positive (things) and negative (not things) spaces. Flight is to avoid things, to get to other more important things. I like to view flight as removing the negative spaces - which is exactly the purpose of flight paths (and the whistle). That said, yeah, I can see the drop-in/out benefits if you’re aiming for a single item (like framing herbs/ore), but that isn’t really a larger driver, is it?<br /><br />Take flight in BfA - you were flying to places where there were things to do, avoiding terrain. Making it an end-game function that isn’t related to questing. If flying has a problem it’s that it’s TOO fast and has zero danger. Mount up at 100% speed - get hit once, lose the mount. Fly at 310%, and never get hit. It speeds up leveling to an insane degree. I wonder what would happen if flight was 100% and ground speed was 310%.Asmirothhttps://www.blogger.com/profile/09769824275250465235noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-31496676971352014382020-11-10T11:00:19.938+00:002020-11-10T11:00:19.938+00:00I'll clarify a little - sorry if this comes ac...I'll clarify a little - sorry if this comes across as a bit of a rant in response to a perfectly calm and reasonable comment!<br /><br />Yes, most people feel that way about PoF vs HoT. I am still completely incapable of figuring out why. As you said, it seems to me as though we're talking about different games entirely. As evidenced by the posts I made about HoT at the time and subsequently, I found that expansion to be far less problematic than others seemed to. I never had, then or now, any of the problems in getting from one place to another that were so often reported. I found the mob density reasonable and the mobs themselves almost comically overrated in terms of difficulty as obstacles to be bypassed. I took half a dozen characters through the expansion, all different classes, and none of them had any signinficant problems doing anything they wanted to do.<br /><br />Path of Fire, however, I found a nightmare from start to finish. Leaving aside the actual story, which I thought was both badly handled and boring, the real problem was travel. Firstly, I detest the mount system. The inertia makes all of them literally unplayable for Mrs Bhagpuss, who becomes nauseous and has to lie down for an hour if she spends so much as a minute on one. This was well reported by many people at the time and completely ignored by ANet. Nothing has ever changed there. I don't have any problems with the motion sickness but I find mounts in GW2 the most clunky, awkward and anoying implementation I've seen in any game I've played.<br /><br />That. though, is a minor issue compared to the insane mob density, the fact that a huge proportion of the mobs have strong crowd control abilities which they use aggressively and constantly, the many areas whose geography is literally toxic and fatal to cross and the intentional and repeated gating of areas behind specific mount or other gimmicks. It's not so much an open world as a psychotic clown's death trap, something The Joker might have dreamt up... and, oh, wait, Joko... <br /><br />Seriously? <br /><br />It's no co-incidence, in my mind, that the last 12-18 months of content has avoided most of these issues and played in a much more friendly and approachable fashion. That was all created after some major personnel changes at ANet. It's that which gives me at least some hope for the third expansion because it's certainly true that PoF was much better received and much more popular than HoT. If they do end up with expansion #3 as PoF 2.0 then I fear that coudl be the last straw for me.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-44135292227949447762020-11-10T09:22:10.271+00:002020-11-10T09:22:10.271+00:00I can feel my blood pressure rising just thinking ...<i>I can feel my blood pressure rising just thinking about the frustrating, infuriating and ultimately miserable experience of traveling anywhere, for any reason, in Guild Wars 2’s dismally difficult and overcrowded Path of Fire expansion zones.</i><br /><br />I feel like we must have played different games, as I don’t recall ever feeling like POF zones were overcrowded or especially difficult, certainly not compared to Heart Of Thorns.caerphotohttps://www.blogger.com/profile/08126464462656422279noreply@blogger.com