tag:blogger.com,1999:blog-1510920011443550663.post4422262421714344860..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: What's My Motivation? : GW2Bhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1510920011443550663.post-58637793732871678372013-10-07T20:45:29.382+01:002013-10-07T20:45:29.382+01:00Isn't what made Guild Wars 1 so great was the ...Isn't what made Guild Wars 1 so great was the dichotomy they played up? The beginning of Prophecies started out in a peaceful, idyllic land, that was subsequently torn to shreds. The story then had you lead the survivors out of the harsh, decimated land, through the mountains, and finally to the greens and sun of Lion's Arch. After that, I'm not sure... I didn't play it much after that, but a lot of that story up to it was all about finding safety, and I remember that story being fantastic. :)Ochohttps://www.blogger.com/profile/11156181787884658756noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-31014462543557943882012-10-01T16:59:01.877+01:002012-10-01T16:59:01.877+01:00Funny enough, I agree and disagree with you at the...Funny enough, I agree and disagree with you at the same time. (Playing the catch-up game after my vacation, only slowly progressing through older posts.) I agree that sometimes end zones can be all too dreary. <br /><br />On the other hand, most games start out too war-torn and hectic for my liking already. There are just too many "We are under siege! Hero, to arms! Show why everybody looks up to you!"<br /><br />The game that gave the best starter experience in my opinion was, ironically - LotRO's Shire. Or maybe not ironically, seeing how that exactly follows your argument. Counterexamples include WoW's redone Cataclysm zones, and especially Rift, where the whole pretense seems to be that you were chosen to single-handedly save all earth and civilization - just like 1500 others around you.floschhttps://www.blogger.com/profile/05784402621836933199noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-30259958987915261262012-09-27T17:22:20.219+01:002012-09-27T17:22:20.219+01:00I keep meaning to comment on this, but I keep comi...I keep meaning to comment on this, but I keep coming up with "yes, agreed, more of the same, please, great screenshots!"<br /><br />That just sorta sounds trite, so I let it stew for a while to see what else settles out. As it happens, just navel-gazing. *shrug*<br /><br />This really is a great post, though, Bhagpuss.<br /><br />Oi, here's an echo of a thought, though. Taking your "progression into a dour, bleak future" thought even further, it's always bothered me that the "endgame" of these games almost always funnels into squirrely little Groundhog Day-like pockets of the world. There's this awesome world out there to save, and the heroes wind up forever puttering around in caves, trying to pump their gearscore. There's just something... wrong... about that.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-18009761396033120722012-09-26T19:02:54.703+01:002012-09-26T19:02:54.703+01:00Just wait 'til you get to Orr!
Thanks for the...Just wait 'til you get to Orr!<br /><br />Thanks for the kind words. My page views are rising nicely - I had my best month so far in August and September is going to beat it - but increased traffic doesn't seem to generate any more comments. I like to think that the comments I do get are of very high quality, though :)Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-78604383199807182362012-09-26T08:10:10.499+01:002012-09-26T08:10:10.499+01:00Oh my god, how can there be no comment yet??
This...Oh my god, how can there be no comment yet?? <br />This gotta be one of my favorite reads of yours - beautiful!! :) and so much to ponder. the reversed dramaturgy you suggested is intriguing.<br /><br />I LOVE the autumn and winter zones with a passion in GW2. now that I'm 60+ there's more and more of the usual armaggedon scenery coming up and for some reason that bugs me a lot more in GW2 than it used to in other MMOs. maybe because the entire leveling experience feels so flat and I didn't get this feeling of linearity, the game pointing towards a certain direction, up until now. it's certainly reflected in the pace of the personal story too. luckily, returning to any zone will always be an option in this game. and I will definitely create alts!Sylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.com