tag:blogger.com,1999:blog-1510920011443550663.post5677730471938073363..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Because, Reasons : EQNext, GW2Bhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-1510920011443550663.post-446698874864957852013-12-11T08:03:10.349+00:002013-12-11T08:03:10.349+00:00I'm compelled to point out that Cuddlestrike p...I'm compelled to point out that Cuddlestrike posts up some of the best wvw screen captures. Makes you want to keep playing, however otherwise burnt. uhm... note that's wvw, the home of interminable redundancy yet.... it beats the hell out of the LS which.. just can't keep me interested, in spite of constant updates.<br /><br />I have to think that wvw feeds into the metrics that, in turn, feed into the gem shop and all that but it's... seemingly indirect because we're so nose-down in there. I have a hard time thinking the Living Story is a big source for market dev but, heck... my bias. I can't stay with the LS. To read the forums, tho', you'd be reminded that some people really like L&L to the bitter end (Norrath? Hello?) Just... where is the money?<br /><br />Cuddlestrike is joyous enough confuse you away from all these considerations.<br /><br />-- 7rlsyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-24811359217817137872013-12-06T10:40:35.941+00:002013-12-06T10:40:35.941+00:00Syl's comment reminds me of a "classic&qu...Syl's comment reminds me of a "classic" error I learned about in college. A southern U.S. university wanted to build a new recreation venue and looked at their student demographics. Seeing that many students came from northern states, they proposed a bond initiative to build an ice skating rink. The bond failed. The university staff had failed to realize that the those students from the north had come south to get away from the cold, and weren't interested in the ice rink. They ended up proposing a swimming complex, iirc, which passed with an overwhelming majority. rowanblazehttps://www.blogger.com/profile/06820814610269599162noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-67970092429490865762013-12-02T14:37:17.523+00:002013-12-02T14:37:17.523+00:00They also have the notorious Metrics, of course. W...They also have the notorious Metrics, of course. We can only speculate and guess how various innovations and changes are playing out, based on the tiny fragment of the overall game we see and the equally ill-informed commentary provided by our fellow-players in game chat, on forums and on blogs.<br /><br />ANet actually know, in nit-picking detail, exactly what every player is doing every minute they're logged in. They wire up the levers, stack the pellets and record which ones we push and keep on pushing. The one thing they have no more idea about than you or I is *why* one lever gets pushed while another is ignored.<br /><br />That said, the obdurate way they stick to the party line on certain things apparently regardless of the way they're received by players suggests someone has An Agenda that's going to be applied no matter what. The determination to stick with the Living Story and the bi-weekly free update schedule while denying any immediate or medium-term plans for a paid expansion smacks of management egotism to me. <br /><br />I hope Ursan is right and there's another, larger crew working on a real expansion as we speak. It's hard to see how they can be making more money with the current system than they would have made by launching the game, selling 3m copies, maintaining and polishing it well and then selling a full expansion to all the same people a year later.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-59641472161046602362013-12-02T12:08:55.052+00:002013-12-02T12:08:55.052+00:00...then again, I forgot: GW2 isn't a sub MMO. ......then again, I forgot: GW2 isn't a sub MMO. so by their reasoning, now that they got players like myself to buy the game, why not also go for the other demographic? makes sense. sell the thing to as many people as possible.Sylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-50112625163010838992013-12-02T12:07:32.985+00:002013-12-02T12:07:32.985+00:00Isn't that a risky assumption though? what if ...Isn't that a risky assumption though? what if those ex-wow players were attracted to GW2 exactly because it was NOT so much like WoW? I can only speak for myself, but there's a reason why I left WoW and it wasn't the graphics. GW2 going the same way is the last thing I would've wanted. =/ <br /><br />I find it very odd to change the design direction of a game that launched as successfully as GW2; basically they are fixing what wasn't broken in the first place? surely you would want to set yourself apart from the bigger competition. /shrugsSylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-43579753046590316332013-12-02T10:41:47.619+00:002013-12-02T10:41:47.619+00:00One theory might be that GW2 is the MMO, of all po...One theory might be that GW2 is the MMO, of all post-WoW MMOs, that really did succeed in attracting and holding the attention of a sizable number of ex-WoW players. A lot of the changes of direction and emphasis would make sense if seen as deliberate attempts to curry favor with players who liked GW2 but would like it even more if it was more like WoW. <br /><br />After all, there must be a huge demographic that would just like a shiny, new WoW with prettier pictures. Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-39508886534300737852013-12-02T10:24:16.316+00:002013-12-02T10:24:16.316+00:00ANet tends to exhibit the most annoying combinatio...ANet tends to exhibit the most annoying combination of certainty and vacillation. Something *has* to be done this way until one day it doesn't. They hand down commandments on How It Will Be that might as well be carved in stone then they frequently appear to cave to player pressure and revise or reverse them. The constant chopping and changing is bad enough but the most annoying part is when, as in this case, an unsuccessful innovation stays in the game for months before being changed with no apology or explanation.<br /><br />All MMO companies make unpopular changes and end up revising them. Most have learned that, if they want to keep customers, they need to sweeten the pill a little with some kind of apology or explanation. Not Anet, or not yet. Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-80387319561377043362013-12-02T09:28:43.025+00:002013-12-02T09:28:43.025+00:00I'm having strong WoW flashbacks where GW2 is ...I'm having strong WoW flashbacks where GW2 is concerned; the game is going down similar paths the way WoW did in TBC and which ultimately led me to quit; the item and grind-centricity, the achievements, the changing design approaches. I haven't played GW2 since Bot4W and I doubt I'll go back.<br /><br />I am definitely excited for EQN next year, as well as TESO. TESO is my one big hope. I doubt I'll be playing Wildstar...or at least I hope I won't have the time because the other MMOs are keeping me entertained. I am also slightly interested in Archage and what's gonna happen with Skyforge, but that's a while off.Sylhttps://www.blogger.com/profile/04473554645340972749noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-65406496080689541832013-12-02T09:01:01.251+00:002013-12-02T09:01:01.251+00:00That Pr response about WvW made me sooo mad >_&...That Pr response about WvW made me sooo mad >_<. Yes it is emblematic of the complete ignorance and egotistical vision they have of the product. Giving vague answers or even interpreting things in different ways from what they were previously. I just ... rrrrrrrrrrrrrrrrrrr.<br />I love this game I just dislike how it's being run, it's infuriating. Urge to rant .. Rising..j3w3lhttp://healingthemasses.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-42253833722121753862013-12-02T01:28:51.320+00:002013-12-02T01:28:51.320+00:00I'm still convinced they will release an "...I'm still convinced they will release an "expansion"-like content update through the Living Story vehicle. They only have 4 LS teams, with each team being like 10 people (i.e. SAB's team was like 7 people, I believe.) Anet employs 300 people. It would make no sense if they are not making an expansion-like update.<br /><br />I was pretty appalled back when the account wallet came out. But then I'm pretty sure I'm in the minority when it comes to favoring character progression over account (gamer) progression. <br /><br />-UrsanAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-27127452249623735572013-12-01T23:05:04.091+00:002013-12-01T23:05:04.091+00:00Given the many hundreds of hours I've put in I...Given the many hundreds of hours I've put in I'd have to say that GW2 has been a success for me too. On the other hand, I'm very aware it could have been a lot better. <br /><br />As far as cost goes, it's true that it's been an incredible bargain. I paid once (well twice, for two accounts) fifteen months ago, played non-stop and never spent another penny. That said, I'd far rather have paid twice as much or more for an expansion with content I wanted instead of the drip-feed of variable quality free content we've had. <br /><br />What's your opinion on proposed the WvW changes? It seems everyone wants it to be Account based. I actually liked it being character based. Never had a problem with that.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-75361190838652253842013-12-01T22:58:36.955+00:002013-12-01T22:58:36.955+00:00I'm not even sure I know what SOE thinks EQNex...I'm not even sure I know what SOE thinks EQNext is going to be yet. It's a lot clearer than Landmark but it's still pretty fuzzy. Also I would guess we are the best part of a year out from beta still, let alone launch. Definitely not worth getting hyped up at this stage.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-38742148496975102602013-12-01T22:17:04.684+00:002013-12-01T22:17:04.684+00:00Heh, hype. I never understood how people can take...Heh, hype. I never understood how people can take it at face value and believe in it. I suppose they're the same people who watch the non-stop car commercials on TV and is persuaded to buy one. But then seeing as our whole economy is dependent on consumption, maybe this is a good thing....<br /><br />My philosophy is don't set expectations, play it, and form your own opinion on whether it's fun or not. I have to admit, even as a die-hard GW1 fan I never seen the GW2 Manifesto videos until it was almost released. Combined with the incredibly low cost of access, and GW2 has been a run-away success for me, personally.<br /><br />-UrsanAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-26055119858581684192013-12-01T17:37:13.960+00:002013-12-01T17:37:13.960+00:00My expectation goes back and forth, honestly. I ca...My expectation goes back and forth, honestly. I can't really decide what I want EQN to be and what I think they will give me. After Guild Wars 2, I've sequestered myself from getting too overhyped about MMOs. I was so excited for so much of it, but ultimately it was a complete letdown for me.Anonymoushttps://www.blogger.com/profile/00289459451344261371noreply@blogger.com