tag:blogger.com,1999:blog-1510920011443550663.post6428133131245507361..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Already Home : EverQuestBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1510920011443550663.post-56422081101367124172018-04-14T23:52:43.114+01:002018-04-14T23:52:43.114+01:00Many ThanksMany ThanksAnonymoushttps://www.blogger.com/profile/04384409566859754027noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-26688173484850764262018-04-10T09:19:25.801+01:002018-04-10T09:19:25.801+01:00I think that's quite a tough choice. EQ2 is mu...I think that's quite a tough choice. EQ2 is much more modern, of course, but still very much a palimpsest of new written over old. EQ is even older, even more huge and sprawling, but for someone who played DAOC at launch it should have some fundemental familiarity. Depending on how well you remember DAOC!<br /><br />Both games have a staggering amount of detail and complexity but they also both offer a reasonably linear, guided introduction and passge through the levels to the end game. If you follow that on a first run through you will miss out on most of the world but you will at least learn the important systems. You can go exploring when you feel confident and comfortable with the controls.<br /><br />Almar's Guides (almarsguides.com) is a great resource to get started in EQ, as of course is the invaluable Allakhazam. EQ2 has a really excellent wiki (eq2wikia.com). Also, if you decide to try EQ2, it's worth joining the Test channel even if you aren't playing on Test - they love answering questions there. The wiki can explain how to join custom chat channels.<br /><br />I think if I was going to pick one I'd go for EQ2 and start in Frostfang Sea, which is probably the most linear, self-explanatory lead-in but really it's going to be about as challenging either way. Good luck if you go for either of them. If you get past the initial, steep learning curve there's years of entertainment waiting in both versions of Norrath.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-73885149141701713382018-04-10T06:10:55.306+01:002018-04-10T06:10:55.306+01:00Thanks for the articvle - long time reader - i don...Thanks for the articvle - long time reader - i dont often post. I'm an old mmorpg player (started with daoc when it launced), but never did play any EQ. Would I start with EQ2, or go back to EQ if I was to play.Anonymoushttps://www.blogger.com/profile/04384409566859754027noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-61638358565830115422018-04-09T21:52:06.527+01:002018-04-09T21:52:06.527+01:00Yes, you still have to buy them, thankfully. Getti...Yes, you still have to buy them, thankfully. Getting them auto-delivered was the thing I hated most about DAOC. You can buy a lot of them in one place in PoK, which is convenient, but there are still quite a few that are sold only in specific places or have to be crafted etc. I only remembered today that there's a whole set from Legacy of Ykesha that I think you need to go there to get. Maybe they sell them somewhere else - I have to look all this stuff up every time!Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-3876397577674905562018-04-09T20:13:01.109+01:002018-04-09T20:13:01.109+01:00In retrospect, I did know that and use that to pop...In retrospect, I did know that and use that to populate my spell gems. That is certainly a better view but I imagine that if you boost to a high level you may still be left looking at that tree and wondering what the hell you should do. And then there are things that are skills, not spells. I think a reason I like the retro servers some times is that starting at level 1 your choices are pretty clear cut.<br /><br />Also, someday I am going to have to do a post and track/compare how spell systems went from D&D 2.0 to TorilMUD to EverQuest to WoW. That limit on spells is straight from the old mem restrictions of its ancestors, as was the whole "you only get new spells every five levels" spell tiers aspect of it.<br /><br />Do you still have to go buy your spells every time you get a new one on EQ live servers? Or is that another relic of the past now?Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-63264021095027908532018-04-09T19:24:19.456+01:002018-04-09T19:24:19.456+01:00I was going to agree that the Spell Book is cumber...I was going to agree that the Spell Book is cumbersome and comment that it's odd they never revamped it when it occured to me that in fact they replaced it years ago. It still exists, of course, as a visual representation of your known spells and very pretty it looks but I doubt anyone has actually used it to find and mem spells for a decade or so. <br /><br />All that happens via a menu system accessed by right-clicking the spell gems themselves. From there you can set and save spell sets (ten I think, from memory) and reload them as required. I'm so used to using it now I actually forgot we used to do it the other way! <br /><br />I imagine you knew that but it's just one of a thousand things that a newcomer to EQ would have to find for themselves. It might get covered in the Glooming deep Tutorial but I doubt it. It even helps - to a degree - with letting you know what your spells do, since the system slots them into descriptive categories like "HP Buffs" and "Damage Over Time" but there's still an insane amount to learn. Not, I agree, as much as there is in EQ2, though. Spells/Abilities/AAs there are really something else!Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-36766712854580775442018-04-09T16:13:10.197+01:002018-04-09T16:13:10.197+01:00"the main reason he's unplayed is that I ..."the main reason he's unplayed is that I don't know how to play him"<br /><br />This, always this. And this seems to go especially for EQ2, where the number of skills you end up with is so large. WoW is on to something with the spec system where they tell you, "Oh, by the way, these are your four key skills/attacks/spells and this is why." I still have to go to Icy Veins for more detail eventually, but it gets you started.<br /><br />I recall EQ2 trying to guide you a bit with a level boost, limited you to a few skills, but after short bit it says, "Good luck storming the castle" and leaves you to your own devices.<br /><br />And EQ... that spell book interface was a bit awkward when we only had 50 levels. <br /><br />I remember when TSS came out... mostly because I was blogging by then. I ran some of that back in the day and then again when the Vox server launched. That is clearly the "I'm serious about this" path. The Karanas are all about nostalgia. Wipe out some bandits, kite a few mobs, visit Aviak village, then move on to business.<br />Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.com