tag:blogger.com,1999:blog-1510920011443550663.post8084251603600242358..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Server PrideBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1510920011443550663.post-1173034725345429812013-02-13T00:37:52.716+00:002013-02-13T00:37:52.716+00:00Couldn't agree more! For years I've gone o...Couldn't agree more! For years I've gone on about the waste of having loads of servers using the same rule-set. I'd have variants on every one, which would not only give us choice as players but allow producers to gather better data about what players actually want.<br /><br />DAOC did have a variety of rule-sets and so did EQ - from memory at various times EQ has had, in addition to the many servers running the basic PVE ruleset; four different PvP servers; a roleplaying server; the Test server; a permadeath server; a start-at-Level 51/50AAs server; several "new players only" servers and two iterations of the Progression servers. Probably more that I've forgotten.<br /><br />I played on most if not all of those and boy did it keep things fresh. I wish all MMOs would offer that kind of variety.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-40699413579371570332013-02-12T23:30:32.325+00:002013-02-12T23:30:32.325+00:00I absolutely agree with you about separate servers...I absolutely agree with you about separate servers. I think the big problem is that they're horribly under-utilized. It'd be great to have different rulesets on different servers. I remember DAoC having different RvR rules on different servers, and that providing some interest. I'd love to see servers with different PvE rules, too: this server drops 10x currency, this other server gives out only 25% experience, whatever. Let me people pick a server that matches what they want out of the game.<br /><br />The biggest complaint is "playing with friends". If they're really your friends, rolling on a new server shouldn't be a problem: they'll help you and/or play with you. :P<br /><br />As I posted on my blog, I think a lot of the problems with GW2's economy are directly related to them trying to make everything global across all servers. Just doesn't work out well.<br /><br />I absolutely agree that getting rid of servers is the wrong direction to go in.Psychochildhttps://www.blogger.com/profile/06066038436696697892noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-48966526785840237692013-02-11T13:48:08.005+00:002013-02-11T13:48:08.005+00:00Last week was fun but a bit odd because of the res...Last week was fun but a bit odd because of the reset. I think there was some plan going on to finesse the result to try and get a more favorable outcome under the expected new regime, but I don't know if it ever got going before the announcement that we weren't getting a reset after all.<br /><br />Yak's Bend is in an odd situation anyway. We seem to have T3 capability from Friday night through Sunday evening but barely qualify as T4 through the week. That's in addition to our well-known issues with Oceanic time-zone coverage (i.e. we don't have any!). <br /><br />Unless something highly unexpected happens it looks like we're headed for T3 next week, putting us up against Fort Aspenwood and Dragonbrand. Can't say I'm looking forward to that much. CD on the other hand should stay in T4, joined by Maguuma and Ehmry Bay, which sounds like a much more interesting and competitive match. Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-42368472334863537192013-02-11T02:01:44.357+00:002013-02-11T02:01:44.357+00:00We had a great matchup last week, with CD surging ...We had a great matchup last week, with CD surging from behind to grab the lead. We started out slow again, but our guilds are coming along nicely together after the mass exodus. <br /><br />In general, I feel CD's commanders are very nice, and it really trickles down to the entire WvW community. We're not the most tactically adept server, but after failures, our commanders would smile, type in a few encouraging words, and just move on. <br /><br />I think this really contributes to the mellowness of our server, and perhaps our lack of strategic focus sometimes. But I'm very happy to be a part of this server, and agree with you that server pride is such a special thing. <br /><br />Hoping that we can roar back to take the lead, just like last week!<br /><br />-UrsanAnonymousnoreply@blogger.com