tag:blogger.com,1999:blog-1510920011443550663.post1539948832963524974..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Coming Up SlowlyBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1510920011443550663.post-22878152552874400182021-07-08T21:21:17.261+01:002021-07-08T21:21:17.261+01:00This is why I stopped with three max level charact...This is why I stopped with three max level characters. I did not want to run through that expansion again. Maybe someday I will. I rarely play more than one character at all these days anyway. They made it too difficult to slog through getting enough resolve and potency with one character much less multiple characters (at least playing solo).Topauznoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-57382387509739969542021-07-07T21:21:27.269+01:002021-07-07T21:21:27.269+01:00If you literally played as you would have back at ...If you literally played as you would have back at launch, with no other xp boost than Vitality and without using a mercenary, it would feel pretty slow, I think. NOwhere near as slow as it did back then, though.<br /><br />If you played like a regular, new player, though, and used the boosts that come in game (you get a few presents just for being nice enough to choose EQII) and - especially - if you used a Mercenary as soon as the game allows (Level 20 I think it is - might be earlier) - then you'd get to 90 very quickly. If you take one of the tank Mercs they pretty much one-shot everything well into the 70s so all you have to do is try to keep up with them.<br /><br />From 90, though, it hits something of a wall. That was when SOE had the bright idea of making every 20% of a level act like a full level. Then they raised the cap by two or three levels at a time, thinking that would fool people into thinking they were getting the full 10 level deal they were used to. That's still buried in the xp curve somewhere so the 90s really grinds along. On the plus side there's more content than you'll ever get though at level so you never have to repeat anything just to get xp.<br /><br />Then you hit the Plane of Magic wall I discuss in the post. That's going to take you a while. Also, I glossed over the huge knowledge issue - there are very many things that make life easier that you are only going to know about if you were there when they were added, did your research or had someone on hand to explain them to you. Just things like knowing about the Panda quests, knowing how adornments work, knowing about the boxes of free gear from the expansions, knowing about upgrading your mercs' armor, using the right expansion buffs, some of which need to placed in your house, using the right potions and consumables etc etc etc. All mmorpgs get like this but EQII is one of the densest-packed I know for systems and mechanics.<br /><br />Of course, a new player who's having fun won't need or care about most of it. You can definitely get by with the basics. If you want to go faster, though, there's a lot to learn...Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-66516241173573499172021-07-07T11:36:25.883+01:002021-07-07T11:36:25.883+01:00You know -- I'm somewhat curious how long it w...You know -- I'm somewhat curious how long it would take to go from level 1 to maximum, without the benefit of boosts, veteran XP, or any other such shenanigans these days.<br /><br />I think the highest I ever got to in EQ2 myself was low-40s, and that was a gooood number of years ago. I've tried the odd time to get invested with the game again since, but never quite managed it. <br /><br />It seems to me that EQ2s style just simply hasn't aged as well as WoW which went for a more cartoony style has, but I'm not sure that's the sum total of the reason why.<br /><br />Hmm.Naithinhttps://www.blogger.com/profile/02830174305806727004noreply@blogger.com