tag:blogger.com,1999:blog-1510920011443550663.post6725429856739675771..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: On A Mission For Love: EQIIBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1510920011443550663.post-28671344687152082752020-02-09T09:16:47.950+00:002020-02-09T09:16:47.950+00:00No, they don't give any kind of xp - just loot...No, they don't give any kind of xp - just loot. That said, the Agents and Missions all follow the quality ladder - Treasured/Legendary/Fabled etc - so there's potential for a progression path there. And I guess they could be tied into xp, although I can't imagine that happening. Leveling is so incredibly easy and fast now, anyway, that I don't think many players would be very excited by another way of doing it.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-15013131819165915822020-02-09T09:13:46.448+00:002020-02-09T09:13:46.448+00:00No, I've never seen one of these systems in op...No, I've never seen one of these systems in operation before, although I've read about them often enough. I don't think any game I've played has them. I suppose, technically, since I own Legion, my WoW account has access to Garrisons but I've never attempted to use the feature there.<br /><br />I think what's surprised me so much is how very different the reality is from what I imagined. I don't recall anyone ever mentioning that these systems had any kind of supporting narrative, far less that they could be integrated into the same quest structure we treat as genuine interaction in the genre. I imagined something far more... spreadsheety. I also didn't foresee the feature affecting, even replacing, adventuring gameplay to this degree. Everything I read about Garrisons, for example, seemed to focus on how much money you could make with them.<br /><br />The really big surprise, though, is how enjoyable the system is. I didn't expect to use it at all but I'm finding it more to my taste than actually going out and killing things. I'm sure the novelty will wear off but I'm very curious to see how fully the system can be developed before everyone, developers included, loses interest and moves on to the next new toy.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-75704416444930912992020-02-09T08:31:07.031+00:002020-02-09T08:31:07.031+00:00Do these mission grant adventuring XP? I haven'...Do these mission grant adventuring XP? I haven't noticed as my character for managing them is capped already. Might it, in future, offer a timeline for alternate levelling of alts?Telwynhttps://gamingsf.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-84746364881289022442020-02-09T00:42:28.994+00:002020-02-09T00:42:28.994+00:00While it sounds like the EQ2 devs have definitely ...While it sounds like the EQ2 devs have definitely managed to put their own spin on the thing, your descriptions remind me a lot of similar systems in other MMOs (e.g. WoW Garrisons), so I'm surprised you're quite so engrossed. Have you never encountered anything like it or do you think the EQ2 system is really that different from the way other games have done similar things?Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-41125317748143557602020-02-08T17:31:16.589+00:002020-02-08T17:31:16.589+00:00I'd play that! Oh, wait, maybe I already do......I'd play that! Oh, wait, maybe I already do...Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-55926250037431142102020-02-08T17:07:28.719+00:002020-02-08T17:07:28.719+00:00https://www.youtube.com/watch?v=Rw8gE3lnpLQhttps://www.youtube.com/watch?v=Rw8gE3lnpLQPo Huithttps://www.blogger.com/profile/12192875264518871747noreply@blogger.com