tag:blogger.com,1999:blog-1510920011443550663.post8285875860152498649..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: New, Shiny : Blade and SoulBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1510920011443550663.post-83382686023720765132016-02-08T22:09:40.397+00:002016-02-08T22:09:40.397+00:00Yeah, most people I know just got used to the loot...Yeah, most people I know just got used to the loot-in-a-box thing really fast. The systems sound obscure, but in essence it's not unlike other MMO systems. Kill boss, get loot after an RNG roll. This one however also has a money sink embedded, since keys and charms cost something like 10 silver from the vendors.Tithianhttps://www.blogger.com/profile/17567723372347346654noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-87902809990337670702016-02-08T15:10:54.296+00:002016-02-08T15:10:54.296+00:00Thanks for that explanation. Really helpful. It so...Thanks for that explanation. Really helpful. It sounds insanely complicated, not surprisingly. I also figured there would be an element of income stream involved in the design, what with B&S being a F2P title and all. I'm just imagining the reaction of someone reading who hasn't even played the game yet - it's hardly going to make many people go "Wow! That sounds cool! I want to play that game now!" <br /><br />On the other hand, that could well be said of game systems in just about every MMO, F2P or otherwise. They are look insanely over-complicated from a neutral perspective. Once you become embedded in them, though, it soon becomes second nature - either that or you move on to another MMO whose crazy systems click with you more readily.<br /><br />As a hoarder I have no problems holding things for later and I never feel an uncontrollable desire to open locked boxes just for the sake of it so I think I should be good!Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-50408507566262688032016-02-08T12:31:02.263+00:002016-02-08T12:31:02.263+00:00It can be confusing at first, but think of Keys an...It can be confusing at first, but think of Keys and Unsealing Charms as currency you have to manage. The 'Hongmoon' variety cannot be traded, while the normal ones can be sold on the auction house or sent to alts. Both keys and charms are extremely valueable and are usually used to unlock boxes that have a chance of dropping your class weapons. Later on you will need 2-3 keys per box and 2-3 charms per weapon, so it can get expensive quickly.<br /><br />Now if you're wondering "why bother with keys and charms, just give the weapons as loot", then it's partially due to the grinding nature of Asian MMOs (a box can drop weapons for other classes) and also due to the payment model (you can buy keys to guarantee that a box drops your class weapon).<br /><br />As a rule, avoid unsealing any Soul Shields (the pizza slices) until you get to 45. You can get good soul shields (unsealed, even) easily from the various 'Wheels of Fate' or from the currency you get by doing dailies (Valor stones). Also never unseal a weapon unless it is required for the breakthrough/evolution of your Hongmoon Staff. Everything else can be fed to your weapon while sealed.<br /><br />Finally, in dungeons occasionally there are chest in the end (usually whithin beams of light highlighting them). Ignore them. 99% of the time they will give you 1 Healing Potion, 1 Dumpling and 1 Repair Hammer, which altogether cost less than the Key you just used to open the chest (yup, you need keys for those).Tithianhttps://www.blogger.com/profile/17567723372347346654noreply@blogger.com