tag:blogger.com,1999:blog-1510920011443550663.post836981776527274497..comments2024-03-28T10:18:05.213+00:00Comments on Inventory Full: Always On : GW2, WoWBhagpusshttp://www.blogger.com/profile/03499162165023939880noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1510920011443550663.post-17655996432580756852014-08-13T22:48:28.559+01:002014-08-13T22:48:28.559+01:00Short of a real, boxed expansion I find it hard to...Short of a real, boxed expansion I find it hard to imagine any level cap increase. I suspect we might see a creep towards most new content being pitched squarely at Level 80 though. With the auto-scaling of maps, there's no reason Dry Top couldn't have been, well, any level. The fact that they chose to make it a solid 80 with events trending towards 84 is significant imho.<br /><br />Be interesting to see where the September feature pack goes.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-52927241013682556762014-08-13T22:43:49.319+01:002014-08-13T22:43:49.319+01:00So long ago that I played GW1 regularly I'd fo...So long ago that I played GW1 regularly I'd forgotten that. Now you remind me I remember how surprising it was back then, too.<br /><br />As for bugs, though, GW2 is among the buggiest major MMOs I have ever played. It took months before a significant number of the dynamic events worked and even now some of them bug out regularly. Various guild bugs, including the one where you were no longer able to access any guild functions even if you were the founder and leader of the guild. were around for well over a year.<br /><br />In fact, I am so used to bugs in GW2 that I still don't know if the "stuck on the waypoint" thing that the current Living Story introduced is a bug or part of the plot! I know it's cost me a fortune in WP fees though.Bhagpusshttps://www.blogger.com/profile/03499162165023939880noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-92105216184916829402014-08-12T22:39:05.741+01:002014-08-12T22:39:05.741+01:00It has been said long ago that level cap increases...It has been said long ago that level cap increases are quite likely.<br />How that will interact with crazy grind stuff like ascended/legendary items I don't know - although in GW1 they had hero armor that increased in stats as the heroes gained levels, so it might be that they keep the gear current.<br /><br />While in GW1 they kept the cap level the same, eventually they added other "levels" in disguise of title ranks like Lightbringer (would add +x% damage to and reduce x% damage from Abbadon minions) or the eotn race tracks that would add an effect like +energy or +health if you were in that race territory and increase the effectiveness of the same race skills everywhere.<br /><br />With the constant talk of how GW2 has "no progression" and "no endgame" I would be surprised if Anet had, imho, the good sense of not increasing the level cap.Luis Sousahttps://www.blogger.com/profile/14285335572297296899noreply@blogger.comtag:blogger.com,1999:blog-1510920011443550663.post-47094404410396692352014-08-12T17:37:36.156+01:002014-08-12T17:37:36.156+01:00"The way that GW2 handles patching, updating ..."The way that GW2 handles patching, updating and maintenance like this is unusual. It might be unique. I certainly can't think of another MMO I've played that handles it in quite the same way."<br /><br />I can -- GW1! Yeah, they've been doing this since a few months after WoW launched. Here's some other praise for them -- how often do you notice huge lag spikes? When's the last time you had a queue to log in? Were in guild chat and noticed half your guild get disconnected, more or less all at once? Zoned in to a map naked?<br /><br />I'm not saying that GW / GW2 are bug free games, they aren't -- just go look at the mesmer list. But they have a back-end and communications framework that might be as close to bulletproof as we have in this industry. It's really very impressive.jonreecehttps://www.blogger.com/profile/18384146710365926074noreply@blogger.com