the new Project Gorgon Kickstarter campaign. It's the second run they've taken at crowdfunding. The first didn't end well but luckily the team behind PG didn't let that stop them.
The game has been in pre-alpha for quite some time. I wrote about it back before Christmas but, as Wilhelm reminded me in the comments, he'd written about it over a year before that.
In the last nine months I've played a number of sessions and I've really enjoyed myself. The world is gorgeous to look at and the game itself runs pretty smoothly and satisfyingly for something in such an early stage of development.
There's already a lot of content and more is being added all the time. Just reading the patch notes gives a very clear idea of the kind of game this is setting out to become. There have been a slew of nostalgic, old-school projects on Kickstarter over the last couple of years but this is the pick of them for my money.
Yes, I have backed it. Unlike many Kickstarter pipe-dreams and big-company pre-releases, you can get your hands on a working build right now, for free, and you can play as long as you need to make up your mind.
It's rough, as you'd expect at this stage, but it's dripping with promise. Whether it will make its target this time round I can't predict. I hope so. If it doesn't, I hope development will continue anyway as it did last time. They say it will.
Anyway, don't take my word for it. Go and try it. As Lead Developer Eric Heimburg says in his Kickstarter pitch, when he goes amusingly off-piste on the perils of backing indie MMOs:
"...never back any indie MMO project unless you can see actual gameplay firsthand. It's just too risky!"
Gaming Goals: July
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