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Showing posts with label
area effect
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Showing posts with label
area effect
.
Show all posts
Thursday, September 27, 2018
Purple Haze : GW2
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From the September 18 Patch Notes : In order to reduce visual noise, many effects displayed when players hit will no longer scale up on...
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Saturday, September 17, 2011
Simple Pleasures
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Ah, the simple things in life. When I finally got the motor running on this thing a few weeks ago I was really hoping to get something up he...
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