Kickstarter Doesn't Work For MMORPGs
Oh, yeah? Go tell that to Artix Entertainment.
As you may know, Artix is the developer behind the AdventureQuest franchise. I've been playing their most recent MMORPG, AdventureQuest 3D, on and off since open beta back in 2016.
I still play, on occasion. Steam tells me the last time I logged in was just before the end of January. Yes, this year.
I will almost certainly play some more AQ3D at some point, most likely when I see they've added something new that interests me. And they will because Artix Entertainment is quite possibly the most pro-active of all MMO studios when it comes to adding new content. They drop new content weekly, without fail, and have been doing so, consistently, for the entirety of their existence, at least as far as I can tell.
That's the kind of behavior that generates loyalty, something that's very clear from the response to the company's new Kickstarter. With 31 days still to run, the project has already racked up over a million dollars in pledges from more than thirteen thousand backers.
Guess how much they were asking for?
A dollar. One single buck. Talk about over-achievers!
I guess that's one way to ensure your Kickstarter at least doesn't fail. So, what do they want all that money for, anyway? A new game?
Not exactly. They already have two successful MMORPGs. They don't need another. What they do need, apparently, is one that will run well and look good on phones, tablets and Steam.
Wait, though... Didn't I just say I played AQ3D on Steam already? I sure did. But the Kickstarter isn't for the newer MMORPG. It's for the older one. The original. The browser-based one you can only play on PC, through the in-house Artix Game Launcher.
The Kickstarter is to convert the entire game, AdventureQuest Worlds, into AdventureQuest:Worlds Infinity, remaking virtually everything and ensuring full cross-play and backwards compatibility with existing accounts. So, why go to all that bother for an old game when you have a new one?
I guess if you still have 8000 people playing every day, despite the game being ancient and only available through a narrow channel, it might seem worth it. Especially if you can get those people to pay for the conversion. Actually, more than just those people by the look of it.
Here's the thing. Artix has established a reputation that allows them to leverage player trust to an extent matched by few other developers working in the genre. They say what they're going to do and then they do it. They also listen to feedback and act on it when it makes sense to do so.
As Project: Gorgon proved, if you just keep doing what you said you'd do and avoid ripping anybody off, people will give you money and play your game. And the longer you keep doing it, the longer they'll stick around. It's odd how few developers seem to get that, isn't it? You wouldn't think it would be that hard to understand.
I've never played AQW and I don't plan on pledging the Kickstarter. I'll be adding it to my Steam library when it arrives, though, you can bet on that. And unlike most Kickstarters for MMOs, you can also bet on it really happening.
It's A Bird! It's A Plane! It's... Supergirl!

Observant users of the Blog Roll off to the right may have noticed a few non-gaming entries creeping in over the years. One such is Supergirl Comic Commentary, a blog by Anj.
I'm not a huge Supergirl fan like he is but I grew up with Kara, like I grew up with the rest of her family. I read her stories but it was mostly Superman and Superboy that had my attention back when I was in short trousers. (Don't get me started on grown men in shorts or we'll be here all day. It's an abomination, that's all I'm saying..)
I always liked her well enough though, especially when she appeared in my favorite Superhero series of all time, The Legion of Superheroes. Over the decades she's been indifferently served by too many writers and artists to remember, as have most DC superheroes.
It's the curse of the long-running character. For all the endless droning on about "continuity" and "canon", no-one survives the endless revamps and new directions entirely unscathed. I've learned to tune out the changes I don't like. You have to or you'd go insane, as an hour in the bar of any comic convention will demonstrate all too convincingly.
The Girl of Steel's screen career has been similarly variegated. The 1984 movie featuring Helen Slater was not well-received or reviewed. Worse, it lost money.
It was thirty years before Supergirl got her own tv series. It began in 2015 and ran for six seasons with Melissa Benoist in the title role. I watched every episode and bought most of the seasons on DVD, so I must have liked it. It wasn't an awful lot like the Supergirl I remember, though.
Nevertheless, it may be the relative success of that show, along with an influential, high-profile limited-run comic, Tom King's Woman of Tomorrow, that's led to this year's tent-pole release in the DCMU schedule, the very simply named Supergirl, starring Milly Alcock. And in an attempt to drum up interest and media coverage, DC have gender-swapped this year's Superman Day.
Come on! Don't pretend you never heard of Superman Day! Superman Day is on April 18 as everyone knows. Look, I wrote about it in 2024.
Only this year it isn't. April 18 is Supergirl Day instead. Not sure why they can't have a day each but there you go. Alright, I do know, really. It's just crass to point out the commerciality.
To be fair, if you scroll down that long, long page of events and special issues I just linked, you'll see it turns into a promo for Superman after a while. He's getting his share and I'm sure he won't begrudge his little cousin taking the lead for one year.
I'm not planing on celebrating the day myself but I might log into DCUO if there any freebies to be had, which I'm sure there will be. I might also pick up a copy of Woman of Tomorrow. We have it at work in the excellent and attractive new DC Compact format, which I highly recommend as a great alternative to the more expensive and generally too glossy graphic novels.
And I will definitely be watching the movie when it arrives in June. The trailer looks very encouraging. I doubt I'll get to see it at the cinema, though. I'll wait for the DVD. I can shelve it next to the TV series.
Finish With A Song
I mean, it worked for Morecambe and Wise...
Sorry Anyway - Rosa Walton
Rosa Walton is, of course, one half of
Lets Eat Grandma. Didn't need to tell you that. Sorry, anyway.
The
duo is on a break just now and Rosa's pal, Jenny Hollingworth, has been
releasing material under the name Jenny on Holiday, some of which has
appeared on this very blog. Big surprise!
They both have solo albums either out or coming soon. Jenny released hers, Quicksand Heart, in January and Rosa's, Tell Me It's A Dream, is out on June 5.
Expect further examples of both right here.

























