In fact, I found myself playing for an hour or so today before I remembered the 999 Nights content was still there. Oh, how soon we forget! I will get back to it soon. I need to kill the Molten Dragon one more time and do a couple of other things to fill my dance card for the update, if nothing else.
Mostly, though, I want to go back just for the fun of it. My general suspicion of repeated content of that sort has been pushed aside thanks to the excellent entertainment on offer in this particular case. And anyway, I'd hardly have a moral leg to stand on, looking down at repeated content, considering what I've been doing instead. Something that makes re-running dungeons look positively benign.
That's not addicted behavior at all, is it? Not compared to frenziedly buying and scrubbing away at scratch cards, anyway. Which is what I was doing this morning. Not, thankfully, outside the newsagent around the corner from my house, if only for the extremely good reason there is no newsagent around the corner any more and hasn't been for a couple of decades.
No, I was scratching away, standing on the sidewalk outside a Midnight Catzebo In Hethereau. I can't remember which one it was. There are a bunch of them now. They're new. And they're run by cats. Very big cats.
Maybe I should explain what they are. I'm not sure the name really gives it away. "Midnight Catzebo" is a chain of newsstands dotted around the city of Hethereau. Allegedly you can buy papers and magazines there but I can't say I saw them sell any.
What they do sell are scratch cards. They have five kinds at prices ranging from 10k to 50k. Specifically, there's a 10k card, a 20k card and three 50k cards. The prizes range from 10k to 2.5m, with the higher-price cards offering the biggest wins.
There's a limited number of cards of each type available at each stand. I'm not sure what the limit is but I bought one stand out of 10k and 20k cards and it felt like I bought maybe twenty of each? Bit of a blur, if I'm honest.
I'm also not sure if each stand is independent of the others, with its own stock, or whether draining one dry drains them all. I couldn't easily tell by googling it and I'm sure as hell not going to go round spending my own money to test it.
They refill overnight, meaning you can theoretically buy all the cards once a day, every day, for as long as the event lasts. Oh, yes. It's an event. I didn't realize that at first. It was added with the 999 Nights update but I totally missed it because I totally missed everything about the update, except for Warren Continents, which absorbed 100% of my attention for a week or so.
The name of the event is Mews Flash, which makes me wonder whether someone came up with the pun first and then decided to make the stallholders cats or if it was the other way around. There's a backstory of sorts, although it doesn't make a whole lot of sense.
Allegedly, the Midnight Catzebos were set up by Grandpa Miles as a way to fund his Midnight Newsstand, possibly the last functioning newsstand in the city. Social media and smartphones have basically done for newspapers in Hethereau.
As Catvioli explained to Flora this morning, Grandpa Miles sank all his savings into the project. Where the cats come in is anyone's guess. I met two of them They both had "cat" names, Catvioli and Cat Cake. I feel like I need to visit every stand in the city now, just to find out what the rest are called.
When I saw Grandpa Miles' name, it reminded me I was halfway through a quest involving him. Before the game went all medieval on us, Flora was trying to find out why he was suffering attacks of delirium. Was he showing the early effects of dementia or was there an anomaly at the root his confusion?
Flora met Grandpa Miles when she happened to be passing his newsstand and noticed a blue exclamation point hanging over his head. That being the universal symbol for "Talk to me and you may learn something to your advantage" in every game since 2004, she jogged over and introduced herself.
Thus began a very long, well-written, emotionally satisfying quest concerning an old man, his childhood friend, her grand-daughter and the old man's busy but concerned son. The narrative touched on the changes technology brings, the impermanence of memory and how the past needs to be preserved if it's not to be lost.
Everyone involved showed exemplary levels of responsibility, self-sacrifice, compromise, and empathy, including the JTF officials, who turned up towards the end, looking suspiciously like Men In Black, as they always do. The whole storyline felt rich in compassion and adult in theme, making it yet another fine example of why I find this and similar games an awful lot more satisfying to play than more traditional fantasy titles these days. (Ironic, considering the Warren Continent digression, I know...)
Having been reminded of its existence by a cat in a suit, I went back and finished the whole thing before I bought any more scratch cards. (At that point I'd only bought a couple, just to try them out.) The quest, which goes by the name of either“Gift for the Little Book Lover” or "Books Are Like Old Friends", depending on whether you've accepted it yet or not, is a lengthy one but it would be one whole hell of a lot longer if you waited for each of the many two-day delays to pass in game-time.
This is a mechanic I just do not get at all. I understand how developers might want to time-gate progress for any number of reasons but why would anyone build a whole bunch of delays into a quest like that and then allow all of them to be freely bypassed by moving the clock forward?
Even that might make sense if events in the game-world took place according to a fixed calendar, as they do in the "My Time At..." series or any number of Stardew Valley type games. Then there'd at least be some notional cost to skipping a few days. Missing a festival or an event, perhaps.
As far as I can tell, though, there's no such mechanic in Neverness To Everness. Turning the hand forwards on the clock makes the sun go down and the moon come up and that's about it. The only discernable effect I could see when I did it was a change in the light and the removal of the restriction preventing me from carrying on with the quest.
Oh, and the rain. It was gloriously sunny on the day I set the clock spinning for the final time but when the hands stopped moving we were in the middle of a thunderstorm. It was raining as hard as I've seen it in Hethereau. The streets were awash. There was forked lightning flickering across the sky. Everyone either had their umbrellas up or they were holding books or magazines over their heads and running for cover.
NTE has some of the best weather effects I've seen in a game. Everything changes when it rains, from the quality of the light to the reflections in the wet surfaces to the behavior of the people all around. Except, of course, for all those poor NPCs who have to talk to the player. They just stand there, getting drenched. As did Flora.
We got it all sorted in the end, despite the rain. Between us, we managed to bring Grandpa Miles back to himself without destroying Aria's grandmother's precious diary or nullifying the Old Diary anomaly, which turned out to be entirely benign. It was the Good Ending, for sure. Not that there was any alternative.
All of which didn't entirely jibe with the giant cat's assertion that Grandpa Miles, having brought his past and present into alignment, had then rushed out to invest his life savings in what can at best be described as a venture of dubious morality or, probably more accurately, a flat-out scam.
Although that, I imagine, will depend on how you feel about gambling. I'm neutral about it, myself, but as several reddit threads confirm, some people are less sanguine to see it added to the game. (Again, ironic, considering it's a gacha game...) Then again, I imagine you might have some doubts about the event if you'd just lost two or three million Fons on it.
I did not lose that much. In fact, after what felt like about half an hour of non-stop scratching (Could have been more, could have been less. I didn't time it.) I think I was pretty much back where I started (Didn't keep an exact tally of my wins and losses, either, but the numbers look much as I remember them.) I do know I'd had fun, though. And I got a whole load of gifts to hand out to all the characters I'm trying to ingratiate myself with because you get one of those every time, win or lose.
I really enjoyed the tactility of the whole thing. You get a different scratchcard on screen for each of the five types you can buy and you can scratch off each image with the mouse, It's an extremely convincing replication of the physical version, or what I remember of it, not having scratched an actual card in a decade or two.
There is a button to remove all the coatings instantly if you don't, as I do, find doing it yourself with the mouse hugely satisfying. That seems daft to me. Why simulate a scratchcard and then invite people not to scratch it? Why would you be in such a rush you'd skip the whole thing? Presumably because you only bought it to win the money. In which case more fool you! Of course, you aren't going to win the money!
The most I won was 160k on a card that had five small wins. About 80% of the cards had a single win that gave the exact amount the card cost. A few had nothing and a few had slightly more or less than the cost of the card.
That meant it felt pretty safe to keep buying the 10k and 20k cards, which I did until they ran out. They mostly paid for themselves. As soon as I got to the 50k cards, though, it was clear two or three bad cards in a row would put me further behind than I'd be likely to make up, so I stopped.
I found the whole thing an entertaining diversion. I'll probably do it a few more times before the event ends but I certainly won't be trying to grab every card, every day, the way some people supposedly have been doing.
There's a conspiracy theory on reddit suggesting Hotta have added the event purely to bankrupt people so they'll have to buy more Fons with real money. Seems a bit far-fetched to me but then I would say that, wouldn't I? I've never had a real problem stopping before I lose only very slightly more than I'm happy to lose.
And it's not as though you get nothing for your money. I have a whole load of gifts to give away.
Now, who am I going to give them to?
































