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Blaugust 2018

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Showing posts with label design. Show all posts
Showing posts with label design. Show all posts
Monday, January 26, 2026

Sure! I'll Just Add It To My List...

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Since I have a ludicrous number of real-life issues going on that mitigate against me writing anything that requires effort or commitment ri...
2 comments:
Saturday, July 20, 2024

Throne And Liberty: More First Impressions

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It took a long time and a lot of work but I finally managed to get off the starter island, out of the solo instance and into Throne and Libe...
5 comments:
Friday, June 7, 2024

On Momentum

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In recent times there's been much discussion in the blogosphere and elsewhere around the benefits and drawbacks of releasing games into ...
Thursday, April 11, 2024

It's Like That And That's The Way It Is

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When I went to log into EverQuest II this morning so I could carry on with the new, excellent, awkward and frustrating Darkpaw Rising updat...
2 comments:
Friday, March 8, 2024

It's A Long Story...

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I had every intention of posting a Katie Jane Garside retrospective today but then I got up this morning and finished what looks to be the ...
3 comments:
Wednesday, March 6, 2024

An Inconvenient Truth

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After more than sixty hours, I'm now fairly convinced that the key to Nightingale 's stickiness - for me, anyway, as with Valheim be...
4 comments:
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