Wednesday, January 10, 2018

Inbetween Days : GW2

Yesterday's update to GW2 didn't add much to the game other yet more pointless nodes for the personal instance and a tweak to the way Black Lion Chests (the game's lootboxes) work. In celebration of that momentous event there's a free chest and a key to open it with for all non-F2P accounts. Look in the Promotions section of the Trading Post while stocks last.

The current BLC comes with a guaranteed Mini Yellow Jackal Pup, multiples of which can be combined with dyes in the Mystic Forge to make several different colored versions. They are also tradable so you can go for the set without needing to spend real money although it would cost you a fair amount of gold for a full jackal pack.

More interesting and far less publicized was the arrival of the latest Current Event. As I've written before, these supposed side-dishes that ANet slip onto the table to keep us from getting hungry between servings of the Living Story are frequently a lot more satisfying than the main course itself.

The only hint this time was a line in the Game Release Notes that read "Reports of undead attacking travelers near major cities have increased". They did at least make it the first line this time, so it was harder than usual to overlook.

Even so, in all the excitement of World vs World, which was very lively last night, I forgot to go and see what was happening. It was only when I logged in to do the vista daily in Metrica today and nearly got trampled by a stampede of Level 80s on Springers, Raptors and Griffins that I remembered there was something I was supposed to do.

I won't go into details. Dulfy, as always, has an excellent rundown of exactly where you need to go, when you need to go there and what you need to do when you arrive. The event involves the overrated and currently ubiquitous Palawa Joko and his Awakened Army but it's a lot of fun anyway.

It's not dissimilar to the much-missed Scarlet Invasions but this time the whole thing has been streamlined and sped up so that it feels like it's on fast-forward. There's a lot of opening the map, finding a waypoint and hoping your map loads in before everything dies. It's frantic and chaotic which appeals to me no end.

After the Lord Mayor's Show

As is so unerringly the case when ANet makes events of this kind, there's an unfortunate and quite serious bug. The event comes with a series of Achievements, one of which triggers a very nice little follow-on "quest" but lots of people aren't getting the correct credit for participating that's needed to trigger the Achievements.

The bug has been acknowledged by ANet but so far there's been no fix even though we've had several subsidiary updates since the main one. I got all my necessary Achievements on one account on my first attempt but I got nothing at all on my second account and Mrs Bhagpuss hasn't had anything on either of hers.

Even so, it's still worth doing before the fix because it's a lot of fun and there's a lot of loot to be grabbed. I've had two exotic weapons drop (well, pop out of boxes I opened) so far. I know that's pure RNG luck and also Exotics are now barely worth what Rares went for before PoF (and Rares are all but worthless) but it's exciting nonetheless.

And one of them was "Kevin", the bizarrely-named Mace that looks like a thigh-bone . I've wanted that for over five years, just so I can link it in chat at opportune moments. Yes, I could buy it on the TP these days for under a gold but that would take most of the fun out of it.

And a partridge in a pear tree.

Further mention should be made of the the little quest that comes after the events. As is often the case with these Side Stories, it's particularly well done. Better than almost anything in either Path of Fire or Living Story 4 in my opinion.

If that sounds overstated, given that it's no more than a short scavenger hunt with some dialog, I have some evidence to offer. A lot of thought has been put into how the quest is going to be received by the players doing it.

It doesn't require you to have completed Hearts in order to buy the items, for example. Two of them are in boxes on the ground and one is sold by a regular vendor. The locations where the items are found also make complete logical and lore sense.

Better still, even though the items themselves are Account Bound, as is the final item they make, only the character who was present at the original event when the Achievement was completed can take them out of the chests or buy them from the vendor.

I found that out when I sent my Ranger to get one because my Elementalist had never been to Timberline Falls and the Ranger wasn't able to see the dialog or the item on the vendor. The Ele had to fly all the way from The Priory to Fisher's Eye Bridges on her griffon to get it herself.

For special customers only.
That will infuriate some players but it made me happy. I was even happier when Mechanist Ninn, the Asura who makes the final item, told me it would take a day to finish it and my Asuran character was able to say she knew a bit about machinery herself so could she give him a hand?

She and the NPC then had a little chat about it and made the item on the spot. Iron Legion Charr and all Engineers can do the same but everyone else has to wait a whole real-life day! Things like that, and Ninn addressing my character by her class and name rather than just calling her "Commander", go a long way towards drawing me into the story, even when there really isn't much of a story to be drawn into in the first place.

If previous Current Events are anything to go by the invasion should carry on for a few weeks. It's hard to see how it could be made a permanent fixture the way most (all?) of the others have been but I certainly wouldn't complain if it was.

Now if someone would just fix the bug so everyone can get credit for their effort, that would be lovely. Thanks, Anet!

1 comment:

  1. The Head on the Door spoke to me and said, “Robert Smith has The Cure.”


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