Showing posts with label funding. Show all posts
Showing posts with label funding. Show all posts

Monday, July 4, 2022

Finding Our Way Home


Since I added NME.com to my feeds a few months ago it has somewhat unexpectedly become my primary source of gaming news. Back when I used to buy it at the newsagents in the early 1970s, the New Musical Express was precisely that - a print publication filled with news about music and pretty much nothing else.

By the late seventies there was a lot of politics in the mix and by the time I stopped buying it in the mid-eighties there was coverage of movies and other arts, too. One thing that definitely never got a mention was video gaming.

Now, billing itself as "The world’s defining voice in music and pop culture: breaking what’s new and what’s next since 1952", I would estimate well over fifty per cent of everything that comes down the Feedly pipe from NME Towers relates to either K-Pop or Gaming. 

Indeed, NME covers K-Pop to such an extraordinary extent that I was astonished to read this morning that Nayeon "has become the first-ever K-pop soloist to enter the Top 10 of the Billboard 200." I was under the impression all these singers and bands I'd been reading about must be global superstars. Otherwise why would I need to know?

One of my backlisted projects for the blog is to take some time to listen to a selection of the seemingly endless series of Idols NME keeps bringing to my attention so I can put together some kind of post about whatever it is they're trying to tell me or sell me. I feel it's something I ought to know more about even if I'm not sure why.

That's an adventure for another day although I don't see why we shouldn't take a moment to enjoy POP, the ineffably-titled lead single from Naeyon's groundbreaking mini-album, IM Naeyon. It's very good, although it does sound like it could have been made at just about any time in the last fifty years.

And that's all the non-inflammatory content for today. From here on in it's all trigger warnings and swearing. No judgment if you want to dip out now.

What I came here to talk about this afternoon is a little more serious. I've been wondering for the last week or so whether to post about the infamous Supreme Court revoking of Roe vs Wade. It seemed such an important event on so many levels that to ignore it seemed weird and yet an English male weighing in on such a topic, paritcularly on what is ostensibly a gaming blog, felt uncomfortable, bordering on innapropriate.

Mrs Bhagpuss and I were talking about it as we walked Beryl last night and I told her that, after a good deal of consideration, I'd decided not to post anything after all. If anyone else in this part of the blogosphere had done more than mention the situation in passing I must have missed it and, while the effects of the decision are going to be with us for the foreseeable future, the immediate cultural moment seemed like it might have passed.

And then I saw this in my NME feed. Why I should have heard about it first from this particualar source is a question worth asking but that's where I got the news and I was glad to get it from somewhere. 

This makes the third itch.io charity protest bundle I've picked up in the last couple of years. They're fantastic bargains on paper - this one claims to be worth £2500 - but in practice it's a donation pure and simple. I've only played a handful of the thousands of games and it's extremely unlikely I'll even look at the descriptions of most of them. A lot of them are PDFs for tabletop games and many duplicate or even triplicate between the bundles. I'm definitely not buying these to play them. If I do, that's a bonus.

The fundraiser is for "the National Network for Abortion Fund's Collective Power Fund, which moves money directly to abortion funds across 20+ U.S. states, with a particular focus on the South and Midwest." The target is a modest $50k.  

When I bought my bundle a few hours ago the total so far already stood at $48k and as I write it's close to $60k. There are still nearly ten days to go. I'll be interested to see what the grand total comes to.

I don't have a lot more to say about it. I still think it would be crass of me to start analysing or interpreting the circumstances and implications of the politics from three thousand miles away. I'll leave that sort of thing to those who feel comfortable doing so.

What I am happy to do is relay the words and voices of a few of those people who have felt the need to express their opposition publicly. Last weekend, when all of this kicked off, I was watching the BBC's live feed from Glastonbury, where all manner of artists, from superstars like Billie Eilish and Kendrick Lamarr to indie acts like Idles and Phoebe Bridgers made a point of using their plaform to express outrage, anger, disappointment and fear.

For a few days I was pondering the idea of a post featuring clips of all of the above and more but now I'm going to settle for my two favorites, both of which not only drive the point home with effortless authority and absolute clarity but also make for fantastic listening and viewing. Also they're both sweary as all get-out, which ties right into that other post I keep threatening but never come through with. 

One, sadly, isn't on YouTube but you can watch it on iPlayer as long as the BBC keep it up, always assuming you can access it from where you live. It's Jarvis Cocker and his post-Pulp outfit, Jarv Is, with a version of their extremely NSFW number, the real name of which even I balk at typing, here rendered slightly more acceptable for mainstream broadcasting as Pricks Are Still Ruling The World.

The other is this superb performance from the wonderful Olivia Rodrigo. Her entire set was a master class in how to charm and delight a huge festival crowd, many of whom hadn't come to see you and probably weren't expecting all that much. I watched the whole thing live and loved every second of it. 

Fuck You (feat. Lily Allen) - Olivia Rodrigo

Take this as a teaser. I'll do the whole damned thing one day! And don't foget the Itch.io fundraiser is open until July 14.

Sunday, May 13, 2012

Kickstarter - Sport of the Future.

With apologies to Lloyd Dobler. Hmm, now I want to go watch the whole thing.

Where was I? Oh, yes. Kickstarter, the crowdfunding website, has started to draw indie developers like Woody's MMO bug zapper in reverse. These are three I'm watching:

Storybricks

You probably know about this one already. It's the 21st Century equivalent of Gilsoft's 1980s masterpiece The Quill. No? Just me then. Designed by Brian Green among others, (you may know him from Meridian 59 and Psychochild's Blog) Storybricks aims to handle all the heavy coding and design lifting in the background, leaving you free to tell your own stories in any way that fits, from single-player RPG to dynamic, persistent MMO.

There's an "open alpha demo" on their website if you want to poke around. I fired it up the other day and it runs in a browser. Takes just a few seconds and you're in. I once lost a summer to NeverWinter Nights so even thinking about what could happen with this one makes me nervous!

Panzer Pets

I read about this one on Massively and it grabbed me instantly, the way Wildstar did. Kaozz at ECTmmo likes the look of it too. The opening line of their Kickstarter pitch pretty much sums up why I feel these guys deserve to succeed: "There are three things each gamer likes, collecting stuff, customizing characters and leveling up!" That's me sold.

The design aesthetic looks exceptionally solid and counter to what you might expect from an MMO focused on collecting pet robots and making them fight each other, the whole thing oozes worldiness.

I'm really, really not sure about that name, though...

Dark Solstice 

This one may well have passed you by. I've been following Dark Solstice for what seems like forever. Years and years. I was in the closed alpha for a while, although I rarely logged in. It was one of the straws that broke my alpha-applying camel's back.

I fear the candle I once held for this game may have burned too long. I'm not sure I'll be playing even if they do make their target, but I hope they make it all the same. They've been pushing this stone up the hill for so long they deserve to see it roll down the other side.

The competition is stiff, though. At time of writing Storybricks has yet to hit 10% of its $250k target and there's only two and a half weeks left before the cut-off. Panzer Pets has about the same, with three weeks to get the rest of their $85k. Dark Solstice only just started. So far they have one backer. They want $50k and they have a month left to get it.

I wish them all the very best of luck. I'm going to pledge something to at least two out of the three but I hope they all end up getting made even if the Kickstarter thing doesn't work out. If it  does, expect to see more and more small studio MMOs going down this route. If not, well, games got made before Kickstarter...






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