Showing posts with label Against The Elements. Show all posts
Showing posts with label Against The Elements. Show all posts

Monday, September 24, 2018

Brass In Pocket: EQ2

I love in-game holidays and special events. Really, I can't get enough of them. Even so, they do come with a few... issues, shall we say.

It doesn't really scream "Iksar"
Issues like, for example, who should get to wear the new outfit? The Water Wielder and Earth Wielder sets you can get with the currency from EQ2's pre-expansion warm-up both look fantastic but the former is really suited to a finger-waggler of some sort while the latter would probably best fit a Druid.

I don't have a Druid so that sorts that, but I do have cloth casters of several stripes: a Wizard, a Warlock and a Necromancer. The Warlock and the Wizard looked at themselves in the wardrobe mirror, wearing the new appearance gear, and promptly decided they preferred what they already had.

The Necromancer, who is still in the boosted Level 100 gear from a year or two ago, was very happy to get a makeover but was disappointed to find that, as an Iksar, the new robe automagically turned itself into yet another bell-bottomed pants suit.

As a result, no-one's wearing it. All the pieces appear to be fully tradeable, not even Heirloom, so I may pass it on to another account. I have a very badly-dressed Magician who might be glad of it.

16 of 41 currencies... so far
Another perennial problem is forgetting to spend the currency at all. These days, I'm very pleased to say, the coins and tokens almost always end up in a magic wallet so you no longer have to find somewhere to store them, which is just as well since I try to do all the one-off events and most of the repeatable ones and they all have their own currencies.

They are mostly flagged "Heirloom", which you would think would mean they would appear in all your character's wallets but as far as I can tell they don't. They stay with whoever picked them up and if there's a way to move them I can't find it.

In most cases it doesn't matter all that much because the items you buy with them are also likely to be Heirlooms. My Berserker had the new Elemental Storm Shreds so he bought a set of Water Wielder armor and put it in the shared bank for the casters to try on. Not that they thanked him.

For himself he bought the Rust Colored Kitten he wanted. As a ratonga, he has a bit of a thing about cats. He went straight to his Maj'Dul mansion, where another issue arose. He has a lot of stuff. Too much for one house, even a large one like his main home. It takes about twenty seconds to load his front hall - on a good day.

He has other residences, naturally. No-one in Norrath has just the one house. The problem there is remembering where they are. Also decorating them all. And, dash it, the Maj'Dul house is home. He has a cosy inn room and he already spends far too much time at his Mara Estate, where he put the shared materials storage and the plant that gives the daily rare. He doesn't need to start decorating yet another place.

Stand well back - furniture loading in...

He may yet have to, all the same. His main home is now so full I have to think twice then think again before putting anything new down. It's already teeming with wandering creatures, like a badly-maintained country zoo, so I don't think one smallish kitten will make much difference.

As well as the kitten he also had the Raging Elemental plushie from the collect, which he finally finished. The last shiny was rare enough that another fifty or so Shreds had popped into his wallet before it dropped. That particular collect is going for over 4000 Platinum on the broker right now.

He has a "trick". It's washing himself. He's only little...
Plushies don't roam like house pets so he was able to place the thing in the "weird" room, where all the slightly disturbing stuff goes. Well, some of it. There's a lot out on the terrace and down in the courtyard, too. EQ2 has plenty of weird.

All of that took me an hour or so and got rid of two-thirds of my Shreds. I didn't buy any of the other house items I wanted because I thought I probably ought to have some idea where I was going to put them first.

If we get close to the end of the event and I still haven't decided, though, I guess it would be better to grab them and stash them in a moving crate for the time being. Better that than ending up with yet another unspent currency in my wallet with no NPC left in the game to take it.

As I said: issues. Still, rather have them than not, eh?

Saturday, September 15, 2018

In My Element : EQ2

I count myself lucky, growing up in a culture that worships irony as a god. I've have never had much difficulty holding two contradictory ideas in my head at the same time.

It seems quite normal to me and it's a skill that comes in very handy at times. With the ink scarcely dry on my last post, the one with all the entitled whining about the formulaic nature of current-day GW2, here I am again, posting in praise of something equally predictable, happening in another MMO.

The way that I found out about the upcoming EQ2 expansion and the associated event came with ironic overtones of its own. Massively OP reported it ( not once but twice), both times off the back of tips from Wilhelm at TAGN. That made me wonder about a couple of things.

How come a website like MassivelyOP, which exists primarily to recycle puff pieces from MMORPG comany PR departments, needs to be informed by a reader about the official announcement of a new expansion for a well-known game that they cover regularly? Do DBG not send out press releases any more? Or is MassivelyOP no longer on their mailing list?

Maybe it's just that no-one at M:OP has time to read them. We're all busy these days and I imagine Massively gets a lot of mail. Perhaps that's all it is; a simple oversight.

Or maybe they're having trouble with their feeds, like I seem to be. After all, how come Wilhelm, who rarely plays EQ2 these days, knows about these things before I do? Particularly since I have both EQ2Traders and the main EQ2 News from the official website in my Feedly?

You're a big man but you're out of shape.
I can at least answer that one. I just checked the RSS feeds and the EQ2 News one was dead. I fixed it and now it's fine so I should be as up to date on all things EQ2 as anyone from now on. Feedly claims there's nothing wrong with the EQ2Traders link so I guess I'll just have to keep a closer eye on it. Maybe I should add it to my Blog Roll. I use it far more than Feedly these days, anyway.

Sources nothwistanding, I do now know that there will be an expansion for EQ2 this November. Then again, contrary to Massively's suspicions, we did already know that. It was in a Producer's Letter sometime back in February. The thing we didn't know is that it will be called Chaos Descending. Odd name. Then again, we had Kunark Ascending a couple of years back and I guess what goes up must come down.

Other than the name, all we know so far is that we're staying in the Planes. In the last expansion, Planes of Prophecy, we visited the Planes of Magic, Disease and Innovation as well as dropping in on the gods Karana and Solusek Ro in their respective fortresses (Bastion of Thunder and Sol Ro's Tower).  We also got to spend time in what appeared to be the lobby to the Plane of Valor without ever setting foot in the plane itself.

Oh, and after we put Innoruuk back together we got to visit the Plane of Hate, too. Which was nice. Or rather it wasn't.

Can't say I didn't warn him.
None of those are actual elements, though. This time round we get to go to the proper Elemental Planes: Earth, Air, Fire and Water. Or as we call them in Norrath, the Earthen Badlands, the Kingdom of Wind, the Burning Lands and the Unresting Waters.

And then there's the Great Library. Is that a Plane? Oh, wait, you don't think it might be... the Plane of Knowledge? Now that really would be some nostalgia, right there. I hope that's what it is.

At this point I was going to speculate on what the expansion might contain. There's an established pattern that goes back the best part of a decade to The Shadow Odyssey in 2008: one or two overland zones, a bunch of instanced dungeons, a couple of raids and a Signature Quest to take us through all of them. Then there are a few mechanical innovations (aka gimmicks) and a new gear tier.

Every two or three expansions brings a level cap increase. We had one last time so we won't be getting another. Indeed if, as is rumored, this is the final expansion for EQ2, we'll be staying at Level 110 for ever.

For the past few years we've also had a pre-expansion event and it's always been roughly the same. Something Strange starts to happen all over Norrath. A team of investigators, representing one of the many academies, colleges, churches or governments, sets out to get to the bottom of whatever's going on.

Hit things 'til they break? I can do that.
No matter which institution is in charge they always follow the same methodolgy:  bribe a bunch of adventurers with trinkets to go and kill anything that looks weird and bring it back in bits to be experimented on. This time the Strange Thing is raging elementals and the investigating authorities are the Mage Schools of Freeport and Qeynos.

I spent more than two hours helping Freeport’s Academy of Arcane Science this morning. The introduction to the event was even more perfunctory than usual and the quest itself took less than ten minutes, half of which was finding the main questgiver, who was hidden away in the sub-basement of the Academy in a room whose intentionally obscure access protocols reminded me what very different games MMOs were back when EQ2 was young.

This looks like a good spot, Hattie.
None of that mattered a jot when I got stuck into the gameplay. It's exactly what I want from an MMO. There are Elemental Tempests in over thirty of EQ2's open world zones, allowing characters of any level to join in. Each spawns a series of raging elementals, which you get to kill for pleasure and profit, before you deal with the Tempest itself.

The Elementals need to con at least green to your character so I went to the highest-level zone, Plane of Magic with my max-level Berserker. Even though most of the mobs are two-ups and flagged "Heroic", they turned out to be so weak I had trouble targeting them before my Mercenary finished them for me.
Got. Got. Got. Want!

I found a lovely spot on the East zone rim where there are four spawns in a row. The Tempests have a five minute respawn timer which was just about right for doing them continuously. All the elementals drop whatever any elemental might and the Tempest always drops one Elemental Storm Shred, the event currency.

There's also a collection which requires twelve body drops from the elementals. That was how I came to spend two hours there. Collections have that annoying diminsihing returns thing going on, where the more items you have, the harder it seems to be to get the ones you still need.

And of course it often is harder, because developers set the drop rates and they like to make some rarer than others. I set myself a limit of one hundred Shreds and when I hit that buffer I still had one spot in my collection unfilled.

I am very glad I stayed as long as I did because although I didn't know it at the time the rewards are fantastic. Not in the way the Days of Summer rewards are (those are very significant combat and progression upgrades for any casual or semi-casual player) but in the exact way GW2 rewards almost never manage to be.

Cool and refreshing!

EQ2Traders has a great gallery of the full list of things you can buy but even there the pictures don't do them justice. Lots of the house items have particle effects or moving parts and many of them just look beautiful.

The two outfits are truly splendid, with glorious elemental effects. I am going to get them for a few of my magical types - they do look very wizardly. And it goes without saying I have to have the kitten. Prices are extremely reasonable and at the rate I was getting the Shreds I foresee no problems in farming as many as I need. And enjoying it, too.

As the lead-up to the expansion continues we can look forward to the now-traditional Gear Up, Level Up event, intended "to help you get your characters ready" for the expansion. What with that and Yun Zi's help it does make me wonder just how tough the new zones and instances are going to be if we need all this gearing up before we even get there.

Whther my characters are ready or not, I definitely am. The simple fact is, I'm more energized and excited by this underwritten, under-resourced content,  predictable and formulaic as it undoubtedly is, than anything I know of coming down the pipe in GW2. It's not that content needs to be original or fresh or inspired - it just has to be what I want. And this is exactly what I want.

It's going to be very sad if this time next year I can't sit down and bash out a post about how much I'm looking forward to the next EQ2 expansion. That's very much been a theme of this blog almost since the beginning. Fingers crossed those rumors are wrong. Maintenance mode would be fine for GW2 but EQ2 can do so much better - and deserves to.



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