In 1999-2003, when I was playing EverQuest (on and off) pick-up groups were the norm. I met countless players, some of whom became online friends, some of whom I never saw again. In virtually every group someone, often several people would roleplay. Or rather, they would do something that we all thought of as "roleplaying" back then but which these days comes much closer to what I referred to in my recent "Conversation Starters" post as "character play".
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| Not if Scarlet sees you first, you won't. |
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| In-game racial abuse - weirdly okay. |
This is not the case with character play and it was rarely the case with what many players called "roleplay" in the early days of MMOs. While there absolutely were cadres of serious roleplayers back then, including whole RP guilds and cross-guild RP organizations who treated the virtual worlds of EQ or UO as backdrops for their collectively-constructed dramas, they were not the mainstream. Not even close.
Mainstream roleplaying in the dawn of MMORPGs was tawkin liek dis if you woz a troll or usin' a vera bad Scotch accent fer yer dwarrven clerrric. It was standing aloof and making sarcastic comments if you were playing a dark elf or handing out muffins to everyone in the party if you were a
In the lengthy downtime between pulls and set-ups, conversation ranged from what gear you were wearing to the latest sports news. There was no hard boundary between ooc and in-character chat. People dipped in and out of both all the time.
What's more, many people would stay in character while discussing out of character subjects. In EverQuest at that time people playing Trolls and Ogres would often not break character at all. You could be recovering from a bad pull at Back Door in the Sarnak Fort in Lake of Ill Omen and the Troll SK might say "gunna be afk a minnit. Dam cat skratchin at de door agen".
There were players I knew quite well at that time who I literally never heard speaking normal English. I was never that consistent myself when I played EQ but when I moved to Vanguard my Raki Disciple developed a particular speech pattern almost immediately and never deviated from it until the game closed down.
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| Names changed to protect the infantile. |
many times in other games but we'd also soloed a lot, been in the same and in separate guilds, had shared and separate circles of friends - the whole range. In Vanguard we started together and never really got to know many other people.
That was probably how we came to develop the kind of character play between ourselves that we've carried on in some form ever since. It consists largely of playing our characters as though they were various stripes of siblings or childhood friends (or more often frenemies).
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| It's actually worse when you can see what they're talking about. |
There's a lot of jibing and taunting, frequently based around shared experiences and knowledge of each others (imagined, in game) habits and personality quirks. We tend to play small races as though they are the age their height makes them appear, while taller characters tend to be po-faced, long-suffering adults.
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| Size matters. |
I don't much like formal roleplay. I've tried it and I've watched a good deal. Mostly it seems to be artificial, forced and awkward. I find the conventions of using emotes spelled out in text with some signifier in front excruciatingly arch. The predeliction many roleplayers have for talking about their characters in the third person or the passive voice is about as unimmersive as it's possible to get.
I've also had a number of unfortunate experiences with aggressive RPers demanding compliance with their self-imposed standards in open-world areas and in non-roleplaying groups. I was once pursued for much of a Sunday morning by a Hobbit in LotRO who insisted it was my obligation to help him level for RP reasons which he articulated with increasing vigor and anger when I told him I had other plans.
Part of his argument was that, since I had rolled a character on a designated RP server, my characters were required to behave at all times in a certain manner, one which, in this instance, seemed to have far less to do with RP and a lot more to do with him not being able to find a group. My response was to quit LotRO altogether and go back to EQ2, where people generally let you use the bank without badgering you to take them adventuring.
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| Even the adults in the room... |
All of this puts me in a somewhat ambiguous position. I have major reservations about roleplay in MMORPGs and my experiences with the more serious end of the hobby over the years have mostly tended to reinforce rather than remove those reservations. On the other hand I absolutely love character play and really regret the extent to which it has slipped into obscurity.
I'd love to hear Asuran player-characters talking like brash, self-agrandizing little "geniuses" or Charr gruffly cursing and calling each other out over their supposed legionary affiliations. My game experience would be considerably enhanced if players remembered which of their characters were Priory or Order of Whispers and dropped a few comments accordingly now and again.
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| It's all about getting the voice right... |
It's not that it never happens any more. I see it occasionally. It stands out as the exception, though, where once it was so familiar I wouldn't have noticed.
You don't know what you've got til it's gone as Joni Mitchell used to say. Then again, she was obviously a High Elf, so no-one would have paid her the slightest attention anyway...


















































