Showing posts with label Fippy Darkpaw. Show all posts
Showing posts with label Fippy Darkpaw. Show all posts

Wednesday, July 10, 2019

Darkpaw Rising

Massively:OP has an interesting report on Daybreak Games' applications for two new Trademarks under the names Darkpaw Games and Rogue Planet Games.

The links at M:OP expire although you can re-search them at the Trademark database. The text of the both applications is identical. If you don't want to read it (and why would you?) it basically says they run online games.
"IC 009. US 021 023 026 036 038. G & S: Computer game software and video game software; downloadable multiplayer, real time computer and video game software that is downloadable via an online service for entertainment purposesIC 038. US 100 101 104. G & S: Providing on-line facilities for real-time interaction with other computer users concerning topics related to games and gaming; providing on-line facilities for real-time interaction with other computer users for playing games

IC 041. US 100 101 107. G & S: Production of video, electronic and computer game software; audio and video recording production services; entertainment services, namely, production of games software and gaming software; entertainment services, namely, providing on-line video, electronic and computer games; providing temporary use of non-downloadable video, electronic and computer games; providing information relating to video, electronic and computer games and enhancements for games; entertainment services, namely, providing a website featuring games; providing a website featuring non-downloadable game software

IC 042. US 100 101. G & S: Designing and developing computer game software, electronic game software and video game software for use with computers, video game program systems and computer networks; designing and modifying computer programs, electronic games and video games for others; computer programming of video games, electronic games and computer games; design and development of computer game software and virtual reality software; video game and electronic game development services; creating computer game software"
Rogue Planet sounds unfamiliar. M:OP suggests it could cover the Planetside Franchise, which makes sense, I guess. DBG seem convinced there's still mileage there although I'm not so sure.

As M:OP also points out, "Darkpaw" could - and most likely does - refer to the Darkpaw Gnoll Clan, the least powerful and yet most famous of which is Fippy. DBG, and SOE before them, have long been obsessed with this suicidal hound, who has mounted a one-gnoll assault on the gates of Qeynos for two decades now.

His eponymous descendant, Fippy Darkpaw 4th, first appeared as a powerful and important NPC working for a shadowy organization, The Peacock Club, in EverQuest II, while the original makes a cameo as the boss of an instance in the annual Chronoportals event. Other versions pop up here and there, including a Fabled Fippy and a Heroic Fippy.

He has a geographical feature named after him in EQII (Fippy's Hill) and  a whole Server in EverQuest. He also has his own web page and theme song. Getting his name on an entire games company - or at least a subdivision - would be the crowning achievement of a bizarre and incomprehensible legacy.

What would that company do, though? It might manage and operate the EverQuest franchise. If so, naming it "Darkpaw" would be a clear signal of an intent to focus on an audience already deeply familiar with the lore. Otherwise wouldn't you just call your company EverQuest Games? Or even EQ Games?

Then again, I have absolutely no knowledge or understanding of how Trademarks work. The U.S. Patent Office lists 33 trademarks under the "EverQuest" name, seven of which are "Live", the rest "Dead". There's a link here but I don't know when it will expire.

Of the Dead ones, two appear to be from entirely different companies - the oldest, dating back to 1991 - is for "retail and wholesale distributorship of electronic products; namely, cable accessories, self protection equipment and video/audio components", which could conceivably be some kind of pre-cursor. The other, from 2013 and shown in the detail as "Abandoned", is for a very long and detailed list of "Athletic equipment" for boxing, martial arts and yoga.

The rest are all clearly EQ products or spin offs, most of which I recognize. Two of them that I didn't, EverQuest War On Faydwer and EverQuest: Attack On Qeynos, turn out to be part of a trilogy for the Pocket PC, a device I didn't recognize under that name but which was apparently once what we called Windows Phones.

The series was described as "a fairly well designed Diablo clone with an isometric point of view and a series of quests"" although given the hysterical introduction preceding the review, which sounds like it could have come straight from a newspaper campaign to get MMORPGs banned, I don't know whether it's to be trusted. There's a much more considered overview of the two sequels, Attack on Qeynos and War on Faydwer here and here.

All of those trademarks were registered in 2003, right in the middle of the game's peak success. So was EverQuest Worlds (Dead, 2003), which was a mobile app I used. It rarely worked. EverQuest Evolution (Curiously still Live, although also 2003), was a compilation of EverQuest Classic, The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, The Planes of Power and The Legacy of Ykesha. Why that compilation gets a listing when none of the many others do, I have no idea.

I'd quite like to get hold of that Pocket PC trilogy, now I know it exists. There is, astonishingly, still a downloadable free demo for the first game and what's even more amazing is that it works. I have the file on my PC all ready to install itself on my Windows CE device next time I connect it to my PC. If only I had one.

There are a few copies of the first game on Amazon.com for around $50 and cracked versions of all three titles can be had for free at oldhandhelds.com but I'm not bothering with those unless I can find some way to run them. Emulators exist. I may attempt to install one at some stage.

Running with the assumption that Darkpaw Games will act as an umbrella for the  EQ franchise, what does that mean for the future of the games? My feeling, purely from the perspective of a committed but casual player with no interest in the guild/group/raid endgame, is that Daybreak's stewardship has meant only good things for both titles. I would be more than happy to see the current team, under Holly Windstalker Longdale, hived off to work in peace on the main part of the portfolio that interests me.

It's also possible that such a move could foreshadow the rumored "new" EverQuest game. With Next thankfully cancelled perhaps that might be something of manageable scope that could be produced at reasonable cost in a realistic timeframe.

On the other hand, it might mean the preparation for the existing games' inevitable decline into the stasis of maintenance mode, pending eventual shutdown. The choice of name certainly doesn't inspire confidence that DBG intends to push into new markets.

The other interesting story of the day is the news that Amazon Games are teaming up with Athlon Games, who were already working on a new MMORPG using the Lord of the Rings I.P. Perhaps even more intriguing is that the Amazon contribution will be lead by "the same Amazon Game Studios team behind New World" and that  "The Amazon Game Studios team working on the game includes veteran developers who have worked on Everquest, Destiny, Planetside, World of Warcraft, Defiance, Rift, and other popular MMOs." It also seems that, reading between the lines, Amazon will be in charge of the project from now on.

I was very impressed with the New World alpha and very frustrated that I haven't been able to post about it freely.  While the survival and pvp gameplay wasn't to my personal taste, the worldbuilding, the graphics, the UI and the overall quality and care were exemplary.

In places the New World environments looked almost as though they could have been drawn from Peter Jackson's movie trilogy. If the new LotR MMO is going to use that engine and those graphics it's going to be worth a very close look indeed.

All in all, a good news day, I think.

Very interesting, but where's Fippy?
Technical Note:

Some of the images above are, unusually, "borrowed" from the web. If anyone owns the copyright and would rather they weren't here, please let me know and I'll remove them. I have taken pictures of all these Fippys myself, and more (oh yes, there are more...) but I'll be darned if I can find any of them.

What's more, I just spent an hour finishing up step 51 of the Peacock Club questline just so I could get the key that gives permanent access to the Peacock Club Tavern. To do that I had to patch Test and log in my Level 90 Necromancer, who was one of my main characters for several years before the launch of the Freeport F2P server lured me away.

She had abandoned the quest just before it hit the Group and then Epic stages because, at the time she was doing it, those would have been hard to do on Test, where groups were scarce, let alone raids. In a previous step, however, she had met Fippy Darkpaw 4th in the Tavern (and I took screenshots that, of course, I now can't find).

I thought he'd still be there but The Peacock Club is an offshoot of the mysterious Society of Freethinkers. In the time since I was last allowed in they have cleared out the sleazy element from their Tavern and turned it into a respectable drinking establishment. Of Fippy there is no sign.

Just tell me where he's gone!
That was an hour wasted, at least as far as getting a shot of the elusive Mr. Darkpaw went, although I am tempted to finish the questline now, since at 90 I will easily be able to solo it to the end. It also opened up another enormous questline that I'd quite like to do, The Courts of Maj`Dul: Of Fates and Destiny.

That one gets you the title Hero of Maj`Dul, which I always fancied, although it would make more sense on my Berserker on Live since he actually lives in Maj'Dul. it also, potentially, raises you to Ally faction with all three Maj`Dul courts, Coin, Truth and Blades. It was quite a big deal back in the day, as indeed was The Peacock Club line, which rewards you with your class's Prismatic Weapon 2.0, once the weapon to be seen posing with at the bank.

It reminded me how much there is in this game I've been playing for a decade and a half that I've never seen or done. If Saw-Lau is reading this, I envy you for what you've got to come!

Monday, March 19, 2012

I'll Gladly Pay You Tuesday

Like going to the pictures, do you? The movies, eh, wot? Great stuff! What payment model do you prefer then? Pay each time do you? Hand in pocket, bring out the wedge? Feeling of control that gives you, I bet, doesn't it? Or is it those cards? Buy 'em in foyer is it? The supermarket? Fifty notes, what's that last you? Couple of months? Three?. No, no, of course! You're a real fan, I can tell. You'll be a member, course you will. Monthly is it, your subscription? Annual! You really do like your movies, don't you?

Say, whatever did happen to that Everquest movie?
Can you imagine sitting in the pub chewing over the pros and cons of how to pay to watch films? Can you imagine having that conversation over and over and over again? Who bloody cares? What film did you see? Who was in it? Was it any good? That's what we want to know.

Yes, but how you pay for your movie habit doesn't affect what films get made, does it? Doesn't affect the content. Or does it? You know what? I don't know and I don't very much care. Maybe it does, maybe it doesn't. A million things affect what movies get made and where they get shown but regardless there are always more films being made than I am ever going to see and there always will be. Out of those miles and miles of celluloid (let's not quantify digitally) I am not likely to run out of stuff that appeals to me but I am likely, nay, certain, to run out of time to watch it all.

Pick me! Pick me!
From where I sit there also seems to be no prospect whatsoever of running out of MMOs. There are hundreds of them and they just keep coming. It takes a couple of hours to watch a movie but a middling MMO takes a month or two even for a tourist and a good one might eat up most of a year and that's just on the first go round.

One of the advantages usually quoted for the Subscription model is that you have a fixed price point and once you've paid each month you're done paying til next month. Fine. Dandy, even, but that also works in reverse. When there are too many MMOs to choose from it's very handy for some to rule themselves out by charging an upfront fee. Really, that's great. You guys keep doing that. Makes for one less MMO that I have to think about. Get back to me when you go F2P. I might take a look then.

Make the most of it, it's all you'll ever see
Oh look, here I am talking about payment models and didn't I just say how dull that was? How did I get onto the topic anyway? Everquest going F2P, that was it. I was going to write something about it but Wilhelm beat me to it and covered most of what I might have said.


I did make a character on Vox, the new server. I had to, it's a tradition. I've made a character on every new EQ server that's launched since 2000. Well, except Stormhammer. Now there's a payment model!. Apparently some people really would pay $40 a month just to have a server to themselves. Not being one of them I never did see Marauder's Mire.

First catch your gnoll.
 At the moment the main effect of Everquest going F2P has been to rekindle my interest in leveling up my necromancer on Fippy Darkpaw, one of the two Progression servers both of which remain subscription only. It seems the net result of Everquest going F2P for me is that I've started logging in to do something I could have done at any time anyway. Figures.


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