Actually, I have more than one, this not being my first rodeo as the saying goes (Although if it was really a rodeo then it most definitely would be my first, so that's a weird thing to be benchmarking against...) For today's post I'm combining two methods in a belt-and-braces stylee (And again, who even wears braces these days? Clowns and Jacob Rees-Mogg and that's about it.).
First, there's the good old "Copy what everyone else is doing" plan, sometimes given a positive spin as "building community" but just as easily defined as pinching ideas from other blogs. In this case, though, the idea I'm pinching is so old that, if it was a folk song, it would have (Trad.) after the title. It's picking up an old game and complaining about how it's too hard/easy/annoying or just plain not as good as it used to be. That one always delivers.
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| "Incompatible" with what? |
I won't lie. It was actually Shintar's mention of a levelling event that swung it. I am very much not one of those people who find leveling in Retail too fast. I generally don't find it fast at all, probably for exactly the reasons Shintar outlines (Try it on a character with no Heirlooms and no help from any other characters on the same account some day and see how fast you find it.) Plus I always like events where good loot drops like leaves in the fall.
Both of them play WoW regularly although Redbeard pretty much sticks to Classic these days and Shintar, by her own account, bounces between Classic and Retail. I can't actually remember when I last played either.
Okay, that's not strictly true. I do remember when I last played Classic, or I can soon look it up. It was right when the big scandal broke and the boycott started. I know because that was what decided me not to renew my sub.
When was that, anyway? My God! It was July 2021! Four years ago! Seems like... well, two years ago, at least. And it turns out I have played Classic again since then because there was a free weekend almost exactly a year ago and I had a go at that. I'd totally forgotten about it.
As far as I can tell, though, I really haven't logged into Retail for nearly four years. My Battlenet client was obsolete. Had to download a new one. Then I had a 56GB patch to install, which I was hoping was going to be one of those new-fangled ones where, after the digital dust settles, it turns out only a fraction of it was new data.
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| Don't look at me like that. I don't know who you are! |
I had lunch while that was going on and it was all finished when I came back so I logged straight in, expecting confusion. I was confused for much of the time I was playing (Just over an hour.) but I also had quite a lot of fun.
WoW is very playable There's no point pretending otherwise. I do think the developers go out of their way - often several miles out of their way - to make it less playable than it could be but the basic structure is so robust it's almost impossible for them to fuck it up completely.
I will take a small portion of the blame for such confusion as there was. It was my choice to play one of my few Horde characters, which was already taking me out of my comfort zone, but even worse I picked one who was camped in Orggrimar.
I have a love-hate relationship with the Horde capital. I love what it looks like and the general ambience but I hate trying to find anything there. Or even just trying to get from one side of the city to the other. It's not just a maze, it's a chaotic, unstructured mess. It's full of dead ends, there's no line-of-sight and the map is seven shades of totally useless.
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| Warband-related perk. I think? |
I couldn't figure out why the rest were only listed on the drop-down list at the side of the screen. I never did manage to get any of those into a campsite. Whether that means they're not in the Warband or if they're in a Warband of their own or if they are all in the same Warband but just aren't showing up, I have no idea.
I suppose I could go look it up but a) I don't have a lot of faith in the accuracy of online information about WoW, thanks to too many out-of-date or just plain wrong readings in the past and b) I don't care.
Since I'm a cheapskate, playing on the endless free trial or whatever it styles itself these days, none of my characters over a certain level were available. I think the cap for free play is still 20 but 20 is like 50 in old money now, or something? Not a problem anyway. I have plenty of lower-levels who are still allowed to log in and do stuff.
My favorite race in WoW is probably Goblin but I've done a lot of low-level goblining. My second-favorite is Vulpera and I haven't worn them out yet so I picked on Odelie, a Level 10 Vulpera Warlock and woke her up.
When she arrived in Orggrimar (After the mandatory viewing of the visually impressive but otherwise almost wholly meaningless cinematic for The War Within, the current expansion that I can't play, not having bought it, so why even show it to me?) my first thought was naturally to get the hell out of town. I would have, too, had Odelie not been standing right next to someone with a quest.
That quest turned out to be the start of a short breadcrumb trail to the expansion before last, Dragonflight. I didn't know Dragonflight was even available to players who hadn't bought it, although now I think about it I do vaguely recall reading something about old expansions being rolled into the current one for nothing.
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| And this is one of the nicer views... |
Arrival in the new lands was a lot less impressive. I swear, if I was the Executive Producer of a new MMORPG or the latest expansion for one, my very first ordinance would be "Put the best-looking zone right at the fricken' start". Why do they almost never do that? Why is it that the zone you see first is always a barren desert or a swamp or, as in this case, a filthy grey pile of rocks whose bleak ugliness is only made more depressing by dull, barely-glowing pools of lava?
Horrible place, made worse by horrible lighting. And it's not because the game is old or the engine isn't up to anything better. I have plenty of screenshots of delightful Azerothian scenery, all filled with color and vibrancy and interest. Didn't take any like that today.
Never mind. I'm sure it gets better. I just don't get why anyone would want it to be the first impression players get.
By this point I'd been playing maybe half an hour and I'd made next to no experience at all. I thought I probably ought to make at least some effort to progress so I grabbed what quests I could find and ran around doing them. Or trying to do them. It's quite hard to kill proto-dragons when you don't have any spells on your hotbar.
I'm not sure when or why but it seems while I was away something so significant must have changed that they had to wipe everyone's hotbars. All six of mine were completely empty, except for a single icon that had something to do with Warbands. Yes, them again.Luckily for Odelie there was a guard nearby and he dealt with the proto-dragon while she sorted out her spellbook. Otherwise that would have been her second death of the session. I know everyone says Retail is so easy now you couldn't get yourself killed if you tried but I assure you that's an exaggeration. Just try running across those canvas roofs in Orggrimar and see what happens.Once I'd got that sorted out, the rest went quite smoothly. The starting area in the Dragon Isles feels like it might have been designed by the same people who worked on the town planning for Orggrimar but other than that I enjoyed it.
The gameplay, that is. The story, not so much. I will say, yet again, I find questing in WoW very dull compared to just about any other game I can think of. The quest text is dull both to look at and to read, which makes it hard to get invested in the narrative, such as it may be.
Functionally, though, it's fine. The kill numbers are low, the drops come fast, the mobs die even faster... what's not to like?
As for the xp it was decent. I played for just over an hour and Odelie went from the start of Level 10 to just into Level 12. Two levels in an hour sounds quite fast (Although, honestly, not that fast by modern standards.) but bear in mind I had full rested xp and there's supposed to be an xp event on. I wonder how fast it would have gone if neither of those was true?
I finished up in the big clearing in front of the Embassy building. There were loads of players there. There were quite a few in Orggrimar, too. For mid-afternoon on a weekday, I thought it seemed pretty busy, especially since it wasn't even current content.
And as I said, I had fun. The xp was nice but the real treat was the loot. I got a couple of the Mysterious Chest drops from the event and while the gear in them wasn't game-changing (Still an upgrade, of course, though.) the 30-slot bag I found in one certainly was. Add to that the 20-slotter I got from a quest and I more than doubled my slots. When I logged in all I had was the default inventory and one ten-slot bag!
The event only has another week to go - I started late - so I'll need to get a move on if I'm going to make the most of it. Whether I have the motivation to keep logging in is a good question but if anything's likely to spur me on it's free bags.


























