Showing posts with label Bazaar of the Four Winds. Show all posts
Showing posts with label Bazaar of the Four Winds. Show all posts

Tuesday, July 24, 2018

Winds Of Change : GW2

As promised, The Festival of the Four Winds begins today. The gantries and ropewalks, the silk banners and paper kites, the cries of the hawkers and vendors... how much have I missed all this?

All aboard The Skylark!

The weeks and months either side of the original Bazaar of the Four Winds were arguably GW2's creative peak. With everything that's happened since, it's been all too easy to forget.  Everything we complained about back then gleams like true riches right now. Spoiled. We were spoiled. And we cried like brats.

The colors, man...
The colors. So rich. Psychedelic. The depth and complexity of the structures. Overwhelming. This is possibly the finest map ANet's exemplary Art Department ever produced. Why was it lost for all those years?

Is it a bird? Is it a plane? No its... actually, what is that thing?

It's here now, at least. We have three weeks to savor it. I feel particularly blessed with three accounts, one with all expansions enabled, one with only Heart of Thorns, one with neither. 

Sitting in  chairs. All the cool kids are doing it.
It means I can enjoy the Labyrinthine Cliffs in three very different ways: as they were intended, using only the zephrite movement crystals; with the glorious freedom of the glider; in easy mode, mounted.

Mirror glass seas and mother of pearl skies. It's not about drugs, honest.

There's so much to do here. Griffin and Skimmer races, crystal collections, a meta. I've come away to write this too soon to have seen more than a glimpse and done more than a fraction.

"I was looking out the window and a witch flew by" : Source

I came by ship. Something so special about traveling by sea, even if the trip itself is reduced to nothing more than a postcard. Hot air balloons too, for the ride to The Crown Pavilion, but that's another tale entirely.

How did I get up here? Rabbits may have been involved.

It seems plenty of work has been done to bring the festival grounds up to date, to include everyone. Giant frogs from the deep Maguuma jungles wander the waterline. Charr from the recently-discovered Olmakhan tribes struggle to adjust as they wander the walkways, bartering with the merchants.

No-one over four metres tall allowed on upper decks for safety reasons.
 The whole place is a melting pot, roiling, chaotic and alive. It was like this all those years ago and now it is again. We have travelled so far but we have come home at last.

I smell a mystery. Or maybe there's dried fish in these barrels.
All but the Zephrites. I wonder if their story has ended or whether, exploring, more might be revealed. Let's go find out.

Tuesday, July 17, 2018

Christmas In July : GW2

Hands up who saw this coming? Anyone? Anyone? Bueller?

Here's the press release.

It's tempting to be ultra-cynical and say ANet really needed a crowd-pleaser about now but surely they can't have thrown this all together in a week? Can they?

Then again, people have been asking for the return of The Festival of Four Winds, Boss Blitz and The Crown Pavilion for years now with absolutely no sign that anyone was listening. Now here they all are at once. Coincidence?


Whatever. I'll take it. I've lost count of the number of times I've said GW2 needs more in-game holidays. I never understood why Four Winds wasn't an annual event in the first place. There was never a lore reason against it that I could see, even after the destruction of most of the Zephrite fleet. The festival grounds were mainly earthbound or entirely separate from the airships after all.

As for The Crown Pavilion and Boss Blitz, it always seemed they were dropped because they were too popular, if anything. No-one really did anything else when they were running.

It all kicks off in just seven days! Doesn't say how long it lasts but I would guess two weeks.

Bring it on!

Tuesday, October 17, 2017

Over, Under, Sideways, Down : GW2

Over the years, one of the regular criticisms I've heard about GW2 is how the very concept of "Map Completion" undermines any genuine sense of exploration. How can it be a game for true explorers, the argument goes, if every Point of Interest is marked on the map - literally?

The truth, of course, is that map completion isn't for Explorers at all - it's for Achievers. Those people who love ticking things off a list and getting a badge at the end to say they ticked them all.

If Explorers complete maps it's by default. Sheer nosiness leads them into every last crevice, cave and corner and if those little boxes tick themselves along the way. well that's how serendipity works. I came across an excellent example of this yesterday in Crystal Oasis.


I hadn't set out to explore anything. I was actually looking for one of the new ranger pets. For Path of Fire I've been trying to look up as little as possible out of game and although I've had my eyes open for them since day one, so far I have only spotted one of the Juveniles, the Jacaranda.

Then one day, while I was following the storyline on my Elementalist (something else I hadn't planned on doing but which just somehow happened while I was meaning to do something else) I caught sight of the Juvenile Sand Lion as I was running past. I made a mental note of where it was and a couple of days later, when I next logged my druid in, I took him over to get it.


Should have taken me a couple of minutes. Turned out to be more like three hours. First I got caught up in some events, then I saw a chest up a cliff in a cave, then I noticed the huge "haven't been killed in a while" bonuses on the mobs in the caves so I farmed them, then I began bunny-hopping up some nearby cliffs to see where they went...

An hour or so later, as I found myself flapping along on my griffin, I spotted something below me that looked hauntingly familiar. Swooping down, I landed on a rope and bamboo bridge that looked for all the world like something out of The Bazaar of the Four Winds, the long-lost, much-missed home of the Zephyrites.

At this point I got all excited. Was this where the remnants of the Zephyrite airship fleet ended up after the debacle in Dry Top? It's always been clear that not all the ships came down there but we've had no news of where they might have gone.

First I climbed to the very, very top of the bamboo structures, poking into every nook, using my griffin, my glider and my bunny to get as high as I could. I saw paper lanterns and familiar platforms. This had to be Zephyrite work.


Nothing I found explained how it might have come to be there so I descended again to see if there were clues at ground level. Which is where I discovered not only clues, but NPCs talking about the mysterious people who'd built these structures and how they'd left en masse in a flotilla of airships, never to be seen again. I also learned how the abandoned town had become a home for refugees fleeing the conflict in the South.

And finally, right at the bottom, beside the road, I found a Heart, one of the pieces of busy-work that GW2 uses as a quest substitute. Also one of the things required for Map Completion, marked on the map, pointed to by NPC Scouts and pinged to your attention by the UI whenever you get close.


What's more, I'd been in the town before: several times. With my both druid and my elementalist. What I had never done during any of those visits was what Telwyn so astutely recommends we should all do when we come to a place we've never been before: look up.

Thus it was that I came to discover the original home of the Zephyrites, before they took the winds in their unfeasible wooden craft. It was an evening of discovery, excitement and above all exploration. Yes, I left with a box ticked but the session was anything but a box-ticking exercise.

That's how GW2 works best for explorers: if you come at it sideways. Or from above. Or below. Any damn way but by following the map.


And then I went and got my pet!

Three more to find (I think). Might have them by Wintersday at this rate.

Monday, July 20, 2015

Gone With The Winds : GW2

By chance, this month my desktop gallery has been serving up a selection from the hundred and more screenshots I took during the first appearance of The Bazaar of The Four Winds. That was almost exactly two years ago.

This year we got Golem Rush. And some people say there no such thing as progress.










Monday, March 2, 2015

I Remember Dragon Bash: GW2

Maybe it was because I'd just been writing about how much there is to do in GW2 but I've begun to notice just how much has already gone missing during the short life of the game. It was the pictorial record that alerted me.

Over the three years it's been up and running, beta weekends included, I've taken over six and a half thousand screenshots. They pop up randomly as my desktop background, a new one every ten minutes. As we move steadily into the future these begin more and more to resemble glimpses of a lost age.

Living Story Seasons One and Two account for much of the change. I diligently documented their convoluted, fractured progress as I attempted to follow the quasi-linear narrative. One would not, perhaps, expect the chapters of a completed story to remain in play indefinitely but seeing those fragmentary images of the past reminds me strongly just how much happened that can never happen again.

A rift in reality

The changes made to the way Season Two operates, packaging it up into re-playable, purchasable instances, attempts to square that circle with some constricted success but despite the ongoing clamor for something similar to be applied retrospectively to Season One, it's very hard to see how something like Scarlet's Invasions could be replicated for latecomers. Even relatively simple events like the Shiverpeak refugee crisis would only be feasible with the introduction of the kind of phasing technology used in WoW and ESO, something I can't see as either likely or desirable.

Still, one doesn't expect an ongoing storyline, necessarily, to remain persistently available throughout the life of an MMO. Every MMO I've played for long enough to see it happen has had one-off story-driven events that did or didn't change the world. What's more surprising to realize, as these snapshots of the past pop up, is just how many set-piece events have been added to GW2 and then discarded in less than three years. Events that would, in other MMOs, most certainly have represented permanent recurring content.

A rift in surreality

Over in EQ2 right now Errolisi Day has just ended and Brewday is coming in. Those holidays come round every single year, bringing with them all the content they've accrued over the life of the game. Most years something new is added but rarely is anything taken away. Any year that I get the itch to revisit holiday events in Norrath or Azeroth or Middle Earth or just about any other of the imaginary worlds I've called home for a while I can be fairly confident the party will still be going on.

I'm hoping to visit FFXIV during the current "don't make a stranger of yourself" welcome back week that runs until the ninth of March. There I mean to board the much-ballyhooed Golden Saucer to see whether Triple Triad is really anything like Vanguard's much-missed Diplomacy card game. No-one knows what the future holds but I feel reasonably assured in suggesting that if I don't make it to Eorzea this time round the Chocobo races will still be running whenever I do find the time to drop by.

Things just don't work that way in Tyria. For all the lather and strop over "limited time events", for all the hue and cry and tarring and feathering after the Karka Invasion and the Taming of Southsun, the game has largely carried on with a modified version of the St Crispin's Day Solution.

Can't say we weren't warned

Remember Dragon Bash? In Telara something very similar happens every year. In Tyria it's a once-and-done deal. The Bazaar of the Four Winds managed one repeat appearance before it crashed and burned. Literally. Super Adventure Box similarly managed a single encore before the plinky-plink music stuttered into silence. When you come to think of it, what set festivals do we have left in GW2? Halloween, Wintersday and... erm...that's it.

Really, check the Wiki. Two, count 'em, two whole holidays! WoW has thirteen, EQ2 ten, LotRO has a big bash for each season of the year and half a dozen small celebrations scattered around between. You can quite literally mark them on your calendar except you won't need to because you'll have a calendar in the game itself that keeps track stuff like that.

Good luck planning ahead that way in GW2. True, you don't have to be there at a set time on a set day or forever wonder what could have been, the way everyone complained about so bitterly back in Autumn 2012. No, you just have to be there at some point during a set period instead and you'd better be paying attention because, likely as not, there won't be much warning before it starts.

We'll always have Halloween

Once that extended moment, which you can generally bet on stretching for two weeks, Tuesday to Tuesday, passes, chances seem to be increasingly slender whether you'll get a second shot. The subtle way this change has been slipped under the guard of the frenzied supporters of equal access gameplay is exemplary.  Give the people what you want them to have while telling them you have listened and are giving them what they said they wanted. Slick.

Counter to that, though, I do notice, as I gaze nostalgically at shots of Scarlet's probes in The Mists or blocky, primary-colored animals cavorting through Metrica Province, there is a move afoot to package and conceal temporary content neatly away in instances, where it doesn't frighten the horses that we don't have and can be sold on at a profit. The recent Golem Invasion that turned out to be a player-exploited bug not the harbinger of some unexpected World Event, reminded me sharply of how long it's been since some strange, unexplained addition to the open-world landscape sparked frenzied speculation.

I do hope things aren't going to become too tidy. I love looking back at all these lost moments. I love knowing they will never return. Let's have more of it. With an expansion in the works it's a fine time for some excitement-building intrigue and mystery. I never travel anywhere without my camera and soon I won't even have to be in every shot.




Friday, May 23, 2014

Let Them Eat Grumble Cake : GW2

For something that was expected, and no doubt intended, to be a pleasant, relaxing palate-cleanser before the increasingly eagerly-awaited (at least in some corners) Living Story Season Two, the Festival of the Four Winds/Queen's Gauntlet double-header has turned out be a right old controversy generator. Little blame for that can be laid at the gangplank of the Zephyrites. No, it all seems to be Queen Jennah's fault. Again.

Really, she doesn't have much luck with her celebrations. Last time she sent out the Balloonateers to ferry all-comers to Divinity's Reach, her robots went Westworld and Scarlet Briar tried to kill her. At least that time the entertainment she laid on went down tolerably well with the masses, or as we should more properly call them, the zergs.

This time round Scarlet's safely sidelined, six under we assume, although decades of super-villain training tells me never to believe it even if you saw the body buried. Which, come to think of it, we never did, did we? Suspicions aside, she's certainly not around to throw her unfeasibly large mannequin into the works, her aether pirates have found easier plunder who knows where (are they still hanging out in Edge of the Mists? I never go there. I wouldn't know) and all the rest of her motley mash-ups have vanished back down whatever holes they came came from; literally in the case of the Dredge.

Ironic foreshadowing.

No doubt about it then, there's no-one to blame for two of the most unpopular decisions of recent times but Queen Jennah. First she demotes all the Champions in Queensdale to veteran status, thereby closing down the popular Queensdale Champion Train. Then, and you can almost hear her ironic, if regal, laughter, she sends all the Gauntlet Champions on a training course to learn each other's tricks.

Consequence: no more fun times for The People. The forums ring with recriminations. Syp and Ravious offer more considered analyses. Jeromai may be the lone voice striking up in Queen Jennah's defence.

You Zephyrites have some questions to answer too. Call yourself traders? This is a load of old tat!

Meanwhile the Charr stands alone. Never liked the Gauntlet anyway. Was dull, still is. Only thing that's changed is it used to be dull and profitable and now its just dull. Well I imagine it is. Only spent ten minutes there. Better things to do. As for the Queensdale Train, never did it, won't miss it. All the same, makes you think.

It's all very well being blase about these things when they don't affect you but once royalty get the idea they can just lop off any head that doesn't please them you have to wonder whose head might be next. I hope Rytlock's paying attention. Don't we have some kind of treaty? Shouldn't he be calling in the Human ambassador about now and asking what the hell Jennah thinks she's playing at?

Bread and circuses, Your Majesty, if you want you keep the crown on your head. Not bread and water.

Tuesday, July 9, 2013

Mmmm! Tasty Words! : GW2

I've been rather grumpy about GW2 recently. Tonight I logged in, looked at the Achievement changes and got grumpier still.

Then I went to The Bazaar of the Four Winds.

Now I'm not grumpy any more.


Hello, I'm Smelly Cat. You may remember me from the 1990s. And Vanguard.
All breakages must be paid for. In blood.
I smell a subplot.
Or maybe just background color
Look up! Oops, sorry! Didn't mean to scare you - it's not Jormag.
I hate krait. We all hate krait.
Where's my Krewe? I bet we could get this thing working. Whatever it is.
Bet you never thought I'd get even this far. I know I didn't.
Gah! Photo-bombed again!

More coherent commentary to follow at some stage. Possibly. For now I recommend not reading anything about this update at all. Just go and explore.
Wider Two Column Modification courtesy of The Blogger Guide