Thursday, 22 August 2013
You Pays Your Money...
1. If there's a qualitative difference to the experience of playing any MMO that derives specifically and uniquely from the payment model rather than from the intrinsic merits of the MMO itself, I have so far been unable to discern it. An MMO is either enjoyable or not enjoyable for reasons that are unrelated to how it chooses to fund itself.
2. A payment model is in itself neither a reason to choose a particular MMO nor to avoid one, unless and except that the costs involved are actually beyond the financial scope of a given player. Something isn't either worth what you pay for it or worth nothing. It's a sliding scale. If it's worth more to you than you're asked to pay, it's a bargain. If it's worth less, it's expensive. If you don't want it at all it's worthless at any price, even if that price is "free". Only you can decide what something is worth and you can only decide what it's worth to you, not to anybody else. There's no absolute or universal scale of value. Usually there isn't even a commonly agreed average.
As far as the MMOS that are kicking up this rumpus go, I'm not very interested in either. I play a lot of MMOs but some, like TESO, just don't interest me from the outset and others, like WildStar, become less interesting the more I find out about them. I haven't yet bothered to try SW:TOR or Age of Conan, for example. TESO I probably won't try at all, even if it ends up going free. I might have tried WildStar when it launched if nothing much else was going on around then but even if it was Buy-to-Play just the box fee would probably have been enough to put me off.
On the other hand, I've bought FFXIV because I knew from the beta I wanted to play it. Our Early Access codes finally arrived and we're champing at the bit to get started. If I enjoy the first month enough I'll subscribe until I don't enjoy it any more, or until I haven't got time for it because something else has come along.
Play the MMOs you want to play, pay whatever you need to pay, stay clear of the ones you don't like. That's really all there is to it, isn't it?
The other hot topic, in which I'm a lot more interested and have a lot more to say, is GW2's latest Living Story update. Unfortunately I don't have the time right now both to write about it and do it so since Jeromai and Ravious covered it very nicely I'm going to go play. I'll just offer these pictures and a couple of observations:
1. This is the gameplay Trion told us Rift would have, and which it briefly did have on the couple of beta weekends when the devs cranked the invasionometer up to 11. Two years late and in the wrong game but better late than never.
2. Now who does Scarlet remind me of? Let me think, let me think... no, don't tell me, it'll come to me in a minute...Holy Sincerest Form of Flattery, Batman!