I can't think of any other game I've played where that's happened. Usually I'm either hip-deep in a game and can't wait to talk about every last damn little thing to do with it or I'm posting because I have a specific observation to make or a topic to explore. The closest I can come would be the "What I've Been Playing" kinds of posts that mostly give updates on what I've been up to or act as a kind of diary for my own future interest and amusment.
This, though, isn't quite any of those. It's as if I play Wuthering Waves (I refuse to call it "WuWa", which always makes me think of Al Pacino in Scent of a Woman, a movie I haven't even seen but whose nonsensical catchphrase became unavoidable in the culture for a while.) so infrequently that every occasion becomes a kind of event that has to be recorded, if not celebrated.
I'm not going to go over, yet again, the peculiar way playing this one game drains all my energy to the extent it takes me weeks before I'm ready to go again, except to say that I played it on Saturday and that's exactly what happened. Neither am I going to go on about how hard I find it to keep up with what seems to me like an overwhelming flood of content that just never ends. We'll take all of that as given.
On Saturday evening I finished the final part of The Maiden, The Defier, The Death Crier. It's Act IV, Chapter 2 of the main storyline and it dropped in Tangled Truth In Inverted Tower, the update before the current one, so I'm behind as usual. I didn't time my sessions but I believe it took me at least four hours to finish just the MSQ portion (I did nothing else.) Maybe quite a bit longer. As always, much of that time was spent watching cut scenes.
That said, it's not just cut scenes. There are 82 separate quest steps in the walkthrough on the wiki so there is something to do. But even the text summary of the storyline, not including any instructions, comes to more than three thousand words. That's about a fifteen-minute read. If you want to watch the whole thing for yourself - and it is very much possible to watch it like an anime - there are plenty of options on YouTube. Most of those last more than three hours.
I found it overwhelming. Not because of the length, nor for the quality of the writing and voice-acting, impressive throughout, nor yet from the emotional depth, which is considerable. Mostly I found it overwhelming because of how much thinking I had to do, trying to understand what the heck it was all about.With the later chapters of Wuthering Waves main storyline, I find myself in the strange position of thoroughly enjoying the narrative, caring about the characters and being invested in the plot, without ever having much more than the vaguest idea what's going on. Every time I play I end up spending half my time trying to figure out not just what the implications of what I'm watching might be (And there are always implications.) but what much of it even means.
There's a whole, intricate, complex backstory underpinning everything, precious little of which I understand. The dialog is stuffed with jargon that quickly becomes familiar without ever becoming clear.
I have no more than a surface understanding of what Resonators are or do. I don't entirely get what the difference is between Tacet Discords and Echoes. I'm uncertain about the role of either the Sentinels or the Threnodians. I don't have a working knowledge of the Dark Tide and what it was or how it changed things. I'm not clear on the exact definition or usage of terms like "Remnant" or "Frequency"...Because Wuthering Waves is such a successful and popular game (In marked contrast to most things I play.) there's a wealth of explanatory material available online. What I'm thinking is that I might need to do some background reading. It's not something I normally do (Ok, I have browsed through the arcane lore of the Norrathian gods and demi-gods a couple of times because it's hard to keep all that nonsense straight) but it seems like it might be worth it.
In most cases, in a translated, free-to-play title, it wouldn't be worth the trouble. In most cases, if the story didn't make sense it would either be because the translation was inept or because the story was tripe to begin with. Most likely both.
With Wuthering Waves, though, neither of those explanations fits. The writing is obviously well up to any standard you might expect from a video game and the translation is excellent. I suspect the problems I'm having come from two entirely different sources. I'm thinking there may be genre conventions I'm not familiar with that make this type of dense, layered, complex lore something players both expect and appreciate and I'm wondering if the jargon isn't mostly there to add a sheen of technical gravitas to make the whole thing feel weightier than it would be otherwise, not to make anything easier to follow.
None of which is bad. It's a narrative choice, whether to invite the audience in or make them feel they need to earn admission. If you pick the second, though, you'd better be sure you have something they want to see to make that extra effort worth it. Wuthering Waves, it seems, has. For me, anyway.
It's tiring, sure, but the payoffs are always worth it. The way this chapter ended felt deliciously bittersweet, as have others before it. The whole game is suffused with a strangely elegaic sense of loss in place of the threat or menace on which most games rely and it's refreshing.
Put it another way, there are an awful lot of moody longshots of sunsets and fields of flowers for an action adventure. People hug a lot before saying goodbye. And it all happens at some length.
I found the ending slightly unsettling, as usual, particularly the way one of the characters I'd just spent several hours with seemed to have hardened into almost someone else altogether. Is it just me or was she threatening my character there at the end? My character certainly seemed to think so, although she's so saintly it's not always easy to tell when she's annoyed..
Add to that the wholly unexpected plot twist concerning the two feuding Rinascitan families, the very odd behavior of Cantarella just before the big fight and Abby's apparent recovery and there's a lot to think about.
The next chapter is already up but I'm not sure I'm quite ready to open it yet.