It's all happening this week, isn't it? The Stars Reach Kickstarter, Blade&Soul NEO and Steam's Next Fest all fell out of the bus together and I wasn't even around to see it. I barely even have time to gback over any of it today, really. Tomorrow, perhaps.
I did manage to pick my half-dozen demos for Next Fest though. I did it last night, on my laptop, in bed. Not ideal. Still, I got it done and here's what I went with:
"Take part in an expansive choose-your-own-adventure novel, where you’ll
uncover the secrets of an anachronistic corporation reigning over a
post-truth world. Solve cryptic riddles, make difficult choices, and do
whatever it takes to escape the depths of SMYRNACORP with your mind
intact.
With hundreds of possible story routes, multimedia
content and interactive puzzle elements, INHUMAN RESOURCES aims to elevate
the traditional reading experience to more immersive, engaging heights,
without forgoing the satisfaction of reading a well-crafted story."
"This DEMO features the first out of ten chapters of Elroy and the Aliens.
The Demo gameplay duration is approximately 30 minutes.
Elroy is
a young rocket engineer whose father disappeared 18 years ago in suspicious
circumstances. Peggie is a hot shot reporter with a knack for languages,
history and research. Together, they uncover a secret that takes them on a
journey of epic, world-saving proportions!"
"After a record breaking nap spanning several millennia, Kent finds himself in the year 10.000 with nothing but a stick and a very matter-of-fact robot companion. Tired, hungry and still employed he will need to explore the unknown in order to craft the machines that will turn his broken space module into a self-sufficient base of operations. And maybe kickstart civilization again, if he has the time.
Discover the wonders and the oddities of a vast, ever-changing world filled to the brim with quirky fauna, flora and climate events. Classify every animal, plant and mineral in order to help you survive the passing of seasons. Knowledge is your greatest weapon. But don’t try to use knowledge against certain animals, you WILL get eaten.
This demo lets players go through the opening hours of KENTUM, exploring
its first region. The demo includes diverse fauna, dynamic weather events,
the call to adventure, and a variety of machines to build. It also features
various abilities that players will need to craft themselves, as well as the
ability to create production chains using farms and automated machines."
"NITRO GEN OMEGA is a turn-based tactical RPG featuring an innovative timeline-based fighting system that blends deep tactical gameplay with the feeling of directing your own anime episode.
Humanity has lost the war against the machines. The world is overrun by them. What is left of the population has retreated to a few cities and outposts constructed atop of giant pillars. The end is coming - slow and inevitable - but for now, life goes on. People still need food, supplies, technology from the old world, or sometimes just something to get them going.
You are the commander of a mercenary crew, surviving by taking on contracts for the cities. Build and tune your Mechs. Recruit pilots and watch them bond aboard the airship: your mobile base. Complete contracts and engage in high-octane cinematic Mech battles featuring a unique Timeline system. Play solo or join a persistent online world featuring permadeath, where every character is procedurally generated."
"Adventures of a Cat in Space is a family-friendly point & click adventure. After being accidentally launched into space, a cat is on a mission to find their way back home. Along the way you will need to solve puzzles and explore distant planets across the galaxy to unlock original music and songs to power up your navigation system and get back to Earth in this cosy adventure purrrfect for all ages."
"2184, the Martian city of Pavonis: the place to be on the partly terraformed red planet. The Martian population decided to take evolution on a whole new path and turn their once human bodies into a plethora of shapes and forms: fully custom-built bodies to take on the challenges of living on a harsh new planet.
New Mars, with its subsidized transhumanism, would practically be a utopia if it wasn't for the rampant corporate greed and power-hungry police, all looking to take advantage of its fresh-faced populace.
Enter: Dax, civil investigator with poor impulse control, and his world-weary new partner, Anaya.
Welcome to Mars! Don't ask too many questions."
Solarpunk
"Solarpunk is a survival game in a technically advanced world of floating
islands. Alone or together with your friends, you can construct buildings,
grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants."
As observant readers will note, especially those who can count, that's seven, not six. And since I already played through the demo for Solasta II before the event even began, that makes eight games in my half-dozen. Good packing by anyone's standards.
As everyone will also notice, I have made no attempt to go outside my confort zone this time, although now I've seen the trailers, one or two of the games don't look quite like I imagined, last night in bed.... Anyway, there was a particularly rich crop of Point&Clicks, RPGs and Visual Novels this time around so I thought I'd take advantage of the opportunity. Next time there might be hardly any.
The question now is will I have time to play them all? I've missed the first three days and the damn festival only lasts a week. It really ought to go on for twice as long, shouldn't it?
I'll give it my best shot, anyway. On the plus side, I am technically on holiday and I don't have any major commitments for the rest of the week, other than to put some shelves together for Mrs Bhagpuss. Then again, the weather forecast for the whole period is very good, so I might not want to sit around indoors playing games.
And with that, I'll be off. Best not waste time typing when I could be
playing, eh?
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