A couple of days ago, I mentioned in passing that
Panda Panda Panda was back. The event, which used to be known as
Days of Summer, when it started a litle earlier in the year, is a
series of weekly quests in EverQuest II that, at least on the face of
it, offers a huge boost in power for casual players at the cost of very little
effort indeed.
At least, that's how it appears until you take a closer look at the way it works. I had the opportunity to do just that yesterday, when I went to pick up the first of this year's quests and found I hadn't finished last year's yet. Or started them, either.
Technically, I had started the 2024 set of nine quests, but only in that I'd visited Bao Bao, the current Panda-in-Residence, and taken the first one. It was in my Journal but I hadn't actually done anything about it in twelve months. Bao Bao was not interested in giving me this year's quests until I finished the job I was already on.
I had thought you could skip the ones you hadn't done. You'd probably want to if you were a new or returning player because the event has been running since 2017, meaning there are now seventy-two quests in the full sequence, not counting the new ones this year. There are a lot of rewards from previous years that still have some currency, not least the huge number of house items, but the main thrust of the event has always been to gear up and who wants a load of outdated armor with inferior stats?
The wiki is somewhat confusing on whether you can skip the years you don't want to do: "Each of the quests must be completed in the order they were released, starting with the quests from 2017. You cannot skip ahead to later points in the quest series. *2023 can be completed without previous progress in this questline." (Emphasis theirs.) Why 2023 is different from the rest I couldn't tell you but it doesn't seem to have been the start of a new, more relaxed ruleset because this year's starter quest looked to be firmly gated behind completion of last year's.
I imagine the reason I thought you could skip was because in 2023 you really could. Maybe I did. I haven't checked. I vaguely remember deciding last year that, since I wasn't going to use any of the gear, I wouldn't bother doing the quests. Or maybe that's post hoc rationalization. It's entirely possible I just forgot.
There were nine quests in the 2024 set. There are nine every year. It takes us through the autumn to the arrival of the annual expansion, one quest dropping every week after the regular update, usually, on a Tuesday. It's a pleasant weekly ritual to get the new one, fly around for a few minutes ticking the necessary boxes, then come back to see what new stuff you can grab off the store-panda.
If you let yourself fall behind, however, it all feels a bit less amusing. Last night and this morning I did all nine quests. I did it the fastest way possible, using my All Access Membership for instant travel to and from the various zones, moving between the various locations within those zones on my very fast, max-level flying mount and using the detailed walkthrough, complete with copy-and-paste waypoints, from the Wiki.
Since I was on my Level 130 Berserker, all mobs in every required zone were grey to me and non-aggressive. All I had to do was port, fly, gather and return. It still took me two hours to finish all nine quests.
The quests themselves were exactly as they always are: gather some samples from various parts of Norrath so some lazy/greedy/cowardly panda can satisfy their curiosity/stuff themselves stupid. Bao Bao is quite an endearing panda as these things go and the quest dialog was amusing enough but the most interesting part to me is how long the dev team can keep the whole thing going.
There's a whole gang of pandas standing around in Sundered Frontier now. I think there are three questgivers and two vendors at least. When the thing started in 2017 there was only Yun Zi handing out the quests and he did his own storekeeping.
Thanks to the wiki, I had very little trouble finding everything. Almost all of the items were there in profusion. Most of them sparkled and some were oversized. A couple were none of those things but the wiki warned me about that and told me where to look, with accompanying screenshots.
The only part that gave me any real trouble was the quest that asked for some foliage from Lesser Feydark. Lesser Fey is and always has been a total pain to navigate. It has no portals at all accessible via map travel. The best you can do is map to either Butcherblock and take a griffin from the cliffs above the dock or port to Greater Feydark or Steamfont and fly to the zone-in.
I went via Butcherblock first, only to find that the BB entrance brings you in on the opposite side of the map to where you want to go. I figured it would be faster to map-travel to GFey and come back in from that side than to fly across the whole of LFey so I did that and it wasn't.
I'd forgotten that you land in Kelethin and Kelethin has its own map and I got myself lost coming out of the dumb elf tree city and ended up wandering about for ages before I finally worked out where I was supposed to be going.
Once in LFey it wasn't much better because the whole place is constructed from a bunch of separate valleys with invisible walls preventing you from flying between them. You have to follow rivers and go through tunnels and you can't fly through most of the connections so you have to go on foot. The whole place is a confusing, annoying mess and flying really doesn't make it any easier.
So that was fun. I got it done eventually, anyway.
With all of that out of the way, I was finally able to get the first of this year's quests, for which we will be collecting rocks, just for a change. It turns out Bao Bao, who demonstrated his lack of self-control when it comes to stuffing things in his mouth all through the 2024 questline, ate his way through his grandmother's entire vegetable garden and now he needs to give her some pretty rocks for her collection to get back on her good side.
Guess who'll be doing the hard work lugging those rocks about. Muggins, that's who.
And that brings me to the question, once again, of whether it will be worth it. I looked at the first set of rewards, which include a bunch of purple Augments, some weapons and the inevitable bags of decorating items and... that's it.
Usually there are full sets of armor for all weights and dozens of Augments, along with a few other odds and ends, utilities and so on. I'm not sure if that means none of those things are going to be on the vendor this time or whether they'll only appear week-by-week. And if they aren't going to be there, does that mean there's going to be a substantial change to the way gear works in the new expansion?
Or does it just mean someone has finally admitted that handing out three full sets of gear in three months, each of which upgrades the one before, is taking generosity beyond the bounds of reason? If so, you can bet there will be howls of complaint.
Not that the dagger I took does upgrade the best one already available to me, anyway. I took it because it's an upgrade for the weapon I was using but I wasn't using the best weapon I own. I haven't claimed the weapon from the Anniversary crate yet. The panda dagger won't upgrade that and if there is panda armor this year and it has the same Resolve as the weapons, that won't upgrade the anniversary gear, either.
In fact, it will be much worse. The Anniversary stuff is 525 Resolve. The new panda weapons are 505.
Even if we discount the Anniversary gear, which you only get for one character on the account, Resolve 505 isn't going to cut it for long. As a casual soloist I already have lots of 495 pieces so it's a minimal upgrade and it will be instantly rendered redundant the day the expansion arrives. I don't know what the Tishan's gear will come in at but you can bet it will be at minimum 505 and come with Augments that work in the new zones, which none of the old ones will.Some of that is speculation. This is, or should be, a level cap increase year. Those are usually when things change the most so anything could happen when the expansion arrives. As must be plain from everything I ever write about EQII, the game is ferociously over-complicated, especially when it comes to gear and stats. The team have been trying to strip away some of the accrued cruft for a while now but every time they remove anything there's an outcry, not least from the crew that claims to play EQII specifically because it's complicated and difficult to understand.
I'll be doing the panda quests anyway. They're a fun little diversion and don't take too long (Lesser Feydark always excepted.) and they unlock the vendors for the whole account so it's a useful option for some of my sub-max-level characters. Most of all, though, I don't want to fall behind again.
Who knows, next year the pandas might come up with something different. If they do, it'd be nice to be able to grab it right away instead of playing catch-up first.
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