I guess if I was that interested, I could download and install one of those game-time trackers I see people blogging about now and then but I think that really would be taking the whole thing too seriously. I'll just take a guess instead.
Let's see... I doubt I've played any less than an hour most days. Once or twice, like yesterday, I was so busy I really didn't have time to do more than log in, collect my minimum activity rewards and log out again but usually I get involved in something that takes at least a short session to finish and a short session these days would indeed be about an hour.
Often, though, I've played a lot longer than that. This morning, for example, I played for a couple of hours and it's odds-on I'll play for a couple more later today. There have been a few days where I played for three or four hours. Let's say that, over the course of the three weeks the game's been out, I've averaged two hours a day. That seems about right.
So, over forty hours so far. And after all of that, I'm a smidgeon from dinging Hunter Level 24, which is when the next chapter of the main storyline becomes available. I'll get enough xp from tomorrow's basic log-in reward, although I might do something before then that dings me sooner.
As Mailvaltar explained in the comments the other day, Hunter xp is quite specific. You don't get it from everything you do. It mostly comes from log-in dailies and quests. Not all quests, though, and mostly not the ones I've been doing.
Thinking about it, 24 levels (Almost...) in 21 days in a game where the level cap is 40 (Yes, alright, technically it's 60, but 40 seems to be the de facto practical cap for now.) seems pretty slow by modern standards. And yet it feels anything but. Too fast, if anything, given that I've really made no attempt to chase xp.
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| If you stand on the fountains, it stops the water spurting up. Ask me how I know... |
So what have I been doing? Ah, that's the question, isn't it? I'm not sure I have much of an answer. A bit of this... a bit of that...
Let's take this morning's session, for example. It was probably about average. It should give a fair impression of how most of my sessions turn out.
I logged in with the intention of collecting my basic "Here I am again!" rewards. Other than that, I didn't have much of a plan. I was thinking I might take a look at the clothing options, see if there was anything I could do about getting something different to wear, but that was about as far as I'd taken it.
And I did do some of that, eventually, but not until right at the end, just before I had to stop for lunch. As usual, I ended up spending most of my time trotting around the streets of Hethereau, admiring the view, taking screenshots and getting caught up in the quotidian life of what has to be the best-realized city I've had the pleasure of visiting in any game yet.
I wasn't just roaming around at random, although that is what I find myself doing, often as not. I did have some sort of goal in mind. I was going to stock up on coffee and food supplies to keep my three cafes going.
This is not anything I'd expected to be doing when I imagined playing the surreal, high-paced, action-packed magitech rpg, Neverness To Everness. It's definitely not the game I was expecting. It's a lot better than that.
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| Come on! It's on Moomin Street! Who'd say no to that? |
Still, as a cafe manager, I'd have to admit my involvement so far has been something less than hands-on. Each time I pay the lease on a property and open a new cafe, I somehow manage to convince a couple of my friends into working there for nothing, while I bugger off and leave them to it. About the only active part I play in the running of the business is setting the menu and collecting the money.
I don't do the cooking. I don't think that's even an option. I don't serve customers either, although that definitely is something you can choose to do - if you're clinically insane. And since the first day, I haven't even done my own shopping.
I do the ordering, That much I can manage. Even then, though, I've been opting to have the supplies delivered. I've been taking the largest available shipment each time, meaning it only takes me a couple of clicks once every three days to keep the place stocked, but I pay through the nose for doing it that way. Delivery charges are obviously part of one of the city's many extortion rackets.
This morning, for no good reason other than miserliness, I decided I'd go pick up my own supplies from the store and save myself some money. How hard could it be?
As it happens, not very hard at all. NTE has some exemplary systems to support doing your own shopping. You can add everything you need, automatically, to a shopping list that appears on screen and if you click on each item it will tell you which stores, in which parts of town, stock it. It will even open the map for you and show you where to go. And when you get to the store, you can have the shopping list and the store's inventory open at the same time to see each item being checked off as you buy it.
Aand... it took me about an hour to figure all that out. I started off just working purely from memory, as in "Oh, that 24-hour convenience store where I helped the guy with his Fluffy problem probably sells what I need. I vaguely remember how to get there..." Well, he did sell me some milk, when I eventually found him...
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| Can you believe that other guy only had milk?! |
As I was wandering about looking for food stores I just happened to notice a possible new location for my growing coffee shop empire. I'd been ignoring the prompts for ages but I had the cash and I was right there, so...
Now I rent and run four coffee shops. Is that too many? (Probably, yes. By
about four, I'd say.) Not sure who's making the coffee and taking the money at
the new one because I don't have any more friends left who aren't already
working at one of my other sweatshops cafes. I'm probably
going to have to split up one of the teams and send someone over to the new
place, I guess. #Livinthemanagementlife, amiright?
I had to visit three different stores, one of which was in a part of town I'd never been to before, so that took a while, not least because of all the new photo opportunities. I got it all done, though, and with the money I was saving by not paying sky-high delivery charges, I was able to buy double what I needed of everything.
It means next time I have to restock, in three days time, I can just do it from inventory. I'm restocking once a week, now, nearly. I imagine once you have the money, you could buy in bulk and barely ever have to shop again. I don't think anything ever expires. There's no item decay in the game.
All of that took me a while but of course I also had to deal with the various protection rackets, muggings and other street crimes that plague the streets of Hethereau, night and day. Not to mention stopping to check what all those crows and seagulls were carrying and to pick up all those lost wallets...
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| You just keep telling yourself that, Rabi. |
As I was jogging through the big square near Eidon, I saw a girl with a cute-looking Oddity so I stopped to take a photo and ended up agreeing to try a free sample of cake they were handing out, which led me to pick up some kind of quest or other from her father but then before I could do anything about it I'd found this amazing record store up some back alley and agreed with the slacker in charge to go look for an anomaly that had stolen the store's record player...
Obviously not before I took a bunch of screenshots. Priorities! I can only think of two games I've played where there's a record store you can go into and look at the album sleeves: this one and The Secret World. The one in TSW has the edge in terms of the music that's playing but this one is bigger and has more to look at, not to mention do there.
It's called Exile on Main Street, which is a great name for a record store. It would be even better if the store was actually on Main Street, of course, but bonus points for ambition, I guess. Also bonus points for the Pink Floyd quote on the wall.
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| The line is "We're just two lost souls swimming in a fishbowl" from "Wish You Were Here" |
I was pretty curious to see how the musical theme developed, not least since Flora is now the (Very, very bad..) drummer in Haniel's band. That's not some head-cannon thing. It's an actual storyline in the game, one where you go to a dive club with Haniel, meet the woman behind the bar, Akane, who Haniel thinks is her friend but who's really just humoring her, and you both end up jamming on stage after the club closes, meaning Akane can't go home...
That storyline is ongoing. Flora has jammed with Haniel twice and now Sakiri and Nanally look like they're going to get in on the act so we might have a full band soon. God help us.
Anyway, I mention it only because, after a trip round half the shops in the area, following the trail of some mysterious, loud "Rock Music", I ended up back at Eidon, where I was fully expecting to find Sakiri and Nunally "rehearsing" in the TV room upstairs.
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| I guess it'll be okay to leave her. I put her in the recovery position... |
Instead, what I found was Hotori, passed out on the sofa, surrounded by empty wine bottles, drunk as a fucking skunk. This is why I love her! Also, it had nothing whatsoever to do with the quest I was on, which is why I love this game.
When I went over to see if she was OK, a sweet cut-scene triggered in which Flora covered her boss with a blanket and cleared up the mess. That was apparently from another quest I had running but about which I had completely forgotten.
Once I was sure the boss wasn't going to choke on her own vomit, I went out onto the balcony where I found Sakiri with her Oddity, Kiroumarou, the one that eats everything then sicks it up later.
Naturally it transpired that Kiramourou had eaten the record player and then gone all round town with the music still playing from inside its stomach because that's something that happens. And the record was even still playing when Kiramourou threw it back up! I took the record-player and the record back to the shop and span some sort of tale to Sidd, the dope-head owner, so Sakiri and her pet wouldn't get into trouble.
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| Geez, Sakiri! Chill, won't you? He's just an oddity! |
She could be nicer to him. She should be nicer to him! There's no excuse for Oddity abuse and you can put that on a T-shirt.
By the time I'd done all that, I'd been playing for over two hours. I'd also filled out all the dailies without trying so when I claimed the rewards, I got a huge chunk of xp and it all but dinged me.
When Flora does level up, which will be tomorrow, if it's not later today, I can get her back to the main quest line, at which point I suppose it's not impossible some kind of coherent narrative might start to develop, although I certainly haven't seen any sign of one yet.
Then again, as you can see from the above, I don't really need one. The game's more than entertaining enough as it is.








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