Some developers make a huge effort to equalize the playing field within the game itself. All kinds of mechanics get a run-out. PvP matches impose a standard gear set, instances cap or snap to level, smart systems run buff checks and remove the ones they don't approve... It's a long list with a clear intent : get as close as possible to player parity.
Only no-one and nothing pays much attention to what's going on outside the game.
There's an event in GW2 called The Frozen Maw. It runs once every two hours in Wayfarer's Foothills. Like many of GW2's regularly-scheduled open raid events it's developed a culture and traditions all its own. As the pre-events conclude and the evil, dragon-worshipping shaman makes his awkward, egotistical claim that he can handle us all with a little effort, people begin quoting their frame-rates in chat.
![]() |
Small turn-out today. |
All big events have a tendency to drop frames but for some reason this one is the worst. As the shaman struggles to complete his ritual to summon the giant ice elemental that will never appear (I've seen the shaman win - nothing happens) the screen fills with flurrying snow. This is what usually gets the blame for the slowdown. As the snow thickens and more snow dervishes spawn frame-rates drop to single figures. Well, mine does.
My PC is getting on for five years old. It was low-mid range for a gaming rig when I got it. I've upgraded it somewhat over the years but I am guessing it would now class as straight entry-level as far as gaming goes. I was going to replace it this Spring but it still runs everything I want to play smartly and efficiently so I've put the decision off for a while.
As I'm strafing around, dodging and rolling with my 9FPS, frankly I can't tell much, if any, difference. Everything looks the same as it did when I had 40FPS, which is about the best I ever get. I read once that the human eye can't distinguish frame rates faster than 30 per second although I've since read that that's not true. Either way, any difference escapes my notice.
Meanwhile, however, there will always be some bright spark claiming 80FPS and listing all the components of his rig so we can admire his good fortune and good sense. Or, really, just his disposable income.
For PvE events taking place under the auspice of ArenaNet's All Must Win Prizes ethos this really doesn't matter. In WvW yesterday, though, a discussion occurred that pointed up how sometimes spending more money really can give you a direct competitive advantage, even in as forgiving a game as GW2.
Yaks Bend had a defensive trebuchet placed in what was supposed to be an unassailable spot inside a keep. Fort Aspenwood attacked and somehow took it down. This lead to the usual, inevitable accusations of hacking.
There used to be a widely-used software hack that allowed you to see further than you should have been able to and thereby to place the targeting circle over things that ought to have been out of reach. This practice, known as "zoom-hacking", largely disappeared when ANet added a first person view. They changed the whole way the camera works, expanded the field of vision and it became possible to do just about anything zoom-hacking used to do by using the legitimate in-game controls.
![]() |
Extreme close-up! |
The treb that got downed by an arrow cart, however, seemed to be beyond even the new, wider FoV. Except someone on our side knew better. He explained that it could be done by playing the game in Windowed mode and stretching the image across multiple monitors, thereby extending the maximum possible field of view.
I don't know if that is an accurate description but if we take him at his word it would, surely, make what happened a legal and legitimate tactic. No third party software or other is being used to alter GW2. There was a video demo of the practice on YouTube way back when the game was in beta in 2012.
So there you have it. Pay to Win. Spend more money out of game to get a clear in-game advantage. Buy a better graphics card, a faster CPU, a topline gaming mouse. Set up multiple monitors. Hire a masseur to stand behind your swivel chair and massage your shoulders as you play. The only limit to your potential advantage over other players is your wallet.
By comparison, a mere selection of codified official advantages, available for nominal sums through the official in-game cash shop, seems hardly worth complaining about.