This month marks the nineteenth anniversary of the launch of
EverQuest. Unlike Wilhelm, I can't claim to have been there on
day one. I turned up fashionably late to the party some eight months later, just after the game's first major live event, Bloody Kithicor.
At least, I
think that's what happened just before I got there. It's surprisingly hard to find the details nearly two decades on. Even the invaluable
patch archive at Allakhazam is, well, patchy when it comes to that first year.
When you come to think of it, maybe a few gaps in the record aren't so surprising after all. I vaguely remember reading an interview with John Smedley that he gave not long after launch, where he estimated something like a three year lifecycle for the new game. Five years if things went even better than they dared to dream.
Certainly no-one back in 1999 was expecting the game would still be around nearly twenty years later, far less that it would still have enough traction in the marketplace to justify the production of annual expansions and the creation of new servers. And yes, Daybreak is
celebrating the anniversary with yet another Progression server;
Coirnav.
Just how many retro-fitted new beginnings can one game stand? DBG have taken so many bites at this particular cherry they must be gnawing on the stone by now. You'd think there'd come a time when diminishing returns would kick in, especially with the quasi-authorised
Project 1999 always available for an even more authentic old-school buzz. If so, it seems that time is not yet.
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| Getting kinda meta. |
I have no plans to play on the new server. I barely play EQ at all at the moment but if I did I'd probably do a bit on my 94 Magician while the bonus anniversary xp is running (until the end of March). I
was briefly tempted but it's not even double xp, just 1.5x and that's not going to make a huge difference at the glacial leveling speeds of the mid-90s.
Even Keen, possibly the purest EQ loyalist still blogging, almost had to talk himself into starting over yet again - but
there he is, heading back to Crushbone once more. He commented a while back, when he was debating with himself whether or not to return to Norrath for the umpteenth time, that his brother was less than impressed: "
...when I told Graev I was going to play again he gave me the sourest look
of disgust and said, “Isn’t it time to move on? After 20 years don’t you
think it’s time to play something else?”"
Well, maybe. In Keen's case it's not even a case of going back to play through the whole game, just a very,
very small subset of EQ's vast and sprawling empire of content. Really, though, as Jeromai said
in a comment to yesterday's post, "
I like comfortable, thank you. It makes me happy." If you find something that works for you then work it, why not?
Even though I don't want to level another character uphill both ways in the old-school snow or grind more thankless upper-tier tasks for Franklin Teek, I might just pop my head around the door anyway. Looking at the Producer's Letter, there's quite a lot going on besides the new server and the bonus xp. I note, for example, there are four new Anniversary-themed missions, "
Depths of Darkhollow and Mayong Mistmoore-themed!".
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| Just a few of the many items available from various anniversaries. There's some very useful stuff here, from food and drink that would offer major twinkage at low levels to 30 and 34 slot bags that would be welcome at any level. Also, up in the top right corner, a new window with clickable icons that promote a whole raft of Anniversary events. |
I have fond memories of the
Depths of Darkhollow expansion; it was, I believe, the last one Mrs Bhagpuss and I played together, at level and at time of release. I wouldn't mind poking around in those subterranean caverns again. And anyway, there's so much more to EverQuest than
Vanilla/Kunark/Velious. Some of the mid and later content is a match for any of that Golden Age stuff. I mean, you don't keep thousands of players for almost twenty years purely on nostalgia...do you?
With expansions in mind, there was some welcome news in the most recent EQ2 Producer's Letter. It may only be March and everyone playing may still be heavily invested in the most recent expansion,
Path of Prophecy, but EQ2 Producer Lauren “Mooncast” McLemore confirms Daybreak is already working on the next: "
Last, but not least… expansion! It’s already in progress, but you’ll need to wait a bit longer for more details!"
I'm not sure I can remember an EQ2 expansion being confirmed quite this early in the cycle. It makes me wonder, with the crash-and-burn of major DBG moneymaker
H1Z1, whether some more resources and attention might not go the way of the two Norrath titles this year.
DCUO seems to be humming along very nicely but other than that the EverQuests might be where Daybreak's fortunes rest right now.
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| He wouldn't give me his quest. None of the 19th Anniversary NPCs would, although they were all quite willing to chat to me. It seems this year's offering requires ownership of the current expansion. Never mind - I still haven't done most of the quests from the last half-dozen! |
As well as confirming the expansion, the Producer's Letter contains another surprise: EQ2 is getting two more holidays. As I may have mentioned before, EQ2 already has more holiday events than just about any other MMO I have ever played. Niami Denmother made the point when she observed only a few days ago, as she prepared to test three upcoming Norrathian holidays,
Beast'r, Chronoportals and Bristlebane Day, "
Lots and lots of event overlap this year!".
Well, we can add two more to the calendar. This summer sees the addition of
The Oceansfull Festival and the
Scorched Sky Celebration. Which is wonderful. I'm always up for another holiday. Just so they don't clash with Tinkerfest, that's all I ask!
EQ2 turns fifteen this year, which is one heck of a milestone for an online game but next year is the big two-zero for EverQuest. The media absolutely dote on round-number anniversaries so it could offer a major P.R. opportunity. It might even earn the game some coverage outside the gaming press if DBG play it smart.
And wouldn't the twentieth anniversary be the perfect time to announce a new EverQuest title? Something a little more realistic and pragmatic than the wish-fulfilment fantasy that was
EQNext. Something that might actually get made. And played.
Well, we can dream, can't we?