As reported by Massively:OP, subs are up: "Subscribers in World of Warcraft® increased since mid-May, following the release date announcement and beta for World of WarcraftClassic and the Rise of Azshara™ content update.". And as Bree observes "...wouldn’t it be worrisome if they weren’t?".
Well, yes it would, although maybe not quite yet. True, you have to have a subscription to join in the revivalist fun. On the other hand, if all you want to do is party like it's 2004, it's bit early to pull the switch. What are you going to do for the next two weeks? Money wasted, isn't it?
Makes a lot more sense to re-sub just before the launch date. That way you get a full month of Classic play, which I'm guessing is going to be a week or two more than a lot of people are going to need before they discover that subbing hasn't made them fifteen years younger after all.
That's what I'm going to do. I had already decided to do it purely based on the blogging opportunities it's sure to afford but last night I asked Mrs Bhagpuss (in guild chat in Guild Wars 2 because why get up and walk into the next room?) whether she was interested in re-subbing for Classic and she replied with an unequivocal "Yes".
I wasn't sure she even knew WoW Classic was a thing. I don't think we've talked about it before. She's also not much for going back to MMORPGs she's stopped playing. She did return to EverQuest, EQII and Vanguard but all of those were more than a decade ago.
But then, Mrs Bhagpuss did like WoW when we played, possibly more than I did. She made it to a slightly higher level and carried on playing for a few weeks longer. Conversely, I've been back many times to futz about at low levels, whereas she's never played a session since she stopped about a decade ago.
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This is where it all begins. Well, after a bit of a jog. Get your snowshoes ready. |
The thing is, we both missed out on World of Warcraft when it was a cultural phenomenon and an unstoppable force in the genre. By the time we got around to trying it, sometime around 2009, WoW was mid-WotLK, considered by some to be the zenith of the game.
I found that version very enjoyable. There was still plenty of granularity. Mobs didn't fall over from a hard stare. Leveling took a while. The world felt open, connected and real.
On the other hand, a lot of the more interesting mechanics I'd read up about had already left the game. I was particularly disappointed to find that pet management for hunters was no longer a thing.
Because of the way I came to WoW, a great deal of my interest in Classic relies not on nostalgia but on a desire to experience something I missed out on first time around. I'm aware it's going to be a recreation but I'm expecting it to be a convincing one.
As we get closer to launch a few questions arise. With Mrs Bhagpuss signed up I know I won't be playing entirely alone but I'd quite like to have a few other contacts, not least so we can do some dungeons. WoW dungeons are quite good fun.
There will, of course, be a huge number of guilds recruiting and Mrs Bhagpuss, who is a lot more social in games than I am, will quite likely end up in one. That said, she's nowhere near as game-social as she used to be. I don't think any of us are, The games themselves have largely removed the need to make that effort. Whether the old social skills will return remains to be seen.
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No pandas, space goats or jolly green goblins in |
I prefer U.S. servers for a number of reasons. I've played on many EU servers over the years and they tend to be really bad-tempered compared to US or Global servers. U.S. players just seem generally more cheerful.
More importantly, though, I really don't like playing MMORPGs in their prime time. I like a busy environment but prime time in a successful game isn't just busy, it's heaving. Playing prime time is like choosing to go and do your weekly shop at lunchtime on Saturday, when you can't get around the aisles for families shooting the breeze with their friends and neighbors and every checkout has a line ten deep.
Much better to play shoulder hours. As a UK resident, I'm five hours behind the East Coast, nine behind the West. That means things are beginning to liven up around the time I get home from work and just starting to get really busy when I log off to go to bed. Weekends are generally comfortably populated from lunchtime onwards and weekdays I have the place to myself, unless the game has a lot of Australian players, which many do.
Blizzard just released their initial list of server names. Most of them are... odd. TAGN has the full list. I'm inclined towards Bloodsail Buccaneers, which has the virtue of a memorable name, almost the only US server that can make that claim, and a PvE-RP ruleset. It's also physically located on the East Coast, which, by dint of the transatlantic cable, generally gives me at least as good a ping as most EU servers.
I don't do a lot of RP (sorry, Psychochild) but I am very much "RP compatible" as Wilhelm describes it. I'm happy to be around people who roleplay, I pick character names that don't offend the lore and I like to talk "in character" if the opportunity arises. Mostly, though, I find that my playstyle just slides by unnoticed on an RP server.
After choosing a server comes faction, race and class. I really don't think there's much of a decision to be made here. I tend to prefer Alliance to Horde. Goblins are a huge draw but there are no goblins in Classic so Alliance it's going to be.
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Wrong. Just wrong. |
For race I strongly prefer the short of stature. That means Dwarves or Gnomes. My general preference is for Gnomes but WoW Gnomes are a bit creepy, at least the male ones. I think it's the mustaches. That means it's most likely going to be a Dwarf.
Actually, it has to be a Dwarf because my class of first preference is Hunter. As I mentioned, I was somewhat disappointed to miss out on the pet management aspect of the class and I'm very keen to explore that. Also I really like having to manage arrows as a resource rather than having a magic bow that never runs out of ammunition.
If I end up hanging around for a while I'll almost certainly make a Gnome Warlock. I like the class and it suits a Gnome. I'd entertain the idea of playing a Druid but the only Alliance race that can be one is Night Elf and I'd uninstall rather than play one of those. I might try a Tauren Druid for the Horde if Classic sticks.
That about covers everything, I think. It's tempting to re-sub now but if I did I'd just end up boring myself with the dull Legion content my Hunter is lumbered with or, more likely, not log in at all. I'll have to exercise restraint and wait until sometime around the 25th or 26th.
Nice to have something to look forward to in MMORPGs for once, even if it is a decade and a half out of date!