Smile when you look at me, punk. |
Doing what? Well, after a very brief and to the point session in Character Creation you'll find yourself dressed as a cowboy or cowgirl loping into the sprawling gold-rush town of Dinoville astride a lean, sharp-faced dinosaur. Doesn't look like the most comfortable of mounts but don't worry, bigger and better Dinos are coming your way. If you don't mind a little honest hard labor, that is.
Almost since I started playing MMOs I've had a habit of winding down the evening either with a potter around the low levels in an old favorite like Everquest or Vanguard or a quick run through something lighthearted or whimsical. The habit started with The Realm over a dozen years ago and since then many games have filled the role: NeoSteam, Rubies of Eventide, Ferentus, Eden Eternal, Dragon Nest, Argo...more than I can remember.
Recently when I'm done with GW2 for the night and my mouse pointer is hovering over the Neverwinter icon I've found it suddenly veering away to click instead on the Sheriff's badge with the reptilian eye set dead center. Neverwinter is fun but Dino Storm is funner.
Planning regulations? What planning regulations? |
Dinoville itself is a strange place. The dusty Old West buildings bristle with vidscreens and where you'd expect to see hitching posts there are computer terminals. The Splitscreen Games website doesn't shed much light. Here's the FAQ entry on Dinoville in its entirety:
Dinoville may look weird but the tasks on offer there are very familiar. Kill those Smilodons, water these plants, deliver these letters. All the old favorites. The quest mechanics are excellent; slick, efficient, organized. On the left of the screen is your Game Guide which gives a very clear idea of what's on offer, who to speak to and where they are. Dailies and quest rewards appear there too. The quest dialog is short and pithy. It would probably seem bland if it wasn't for all the official dinosaur names; somehow being told to go kill ten Entelodons offers an off-kilter frisson you'd never get from plain old boars.
Morals are as lax as you might expect in a Wild West Gold Rush boom town. Okay, maybe not that lax - there's a conspicuous absence of Saloons and Dancing Girls - but in a game that's supposedly aimed at a young audience it's somewhat surprising to be asked to Roll the Bones and play the slots. Gambling's quite the thing in Dinoville. Best part is, it seems you always win.
Combat is very straightforward. Point your Laser Gun and get your Dino biting and down
You should the one that got away |
Will I ever find out? Will this be one of those MMOs I come back to in short bursts year in, year out or will I have forgotten it in a month or two? What about Splitscreen's other two MMOs, Pirate Galaxy and Steel Legions? Are they worth a look too? And more to the point, how come I never heard of them 'til now?
What else have I missed?
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