Naithin mentioned, in a post at Time To Loot yesterday, how he'd dropped his Humble Bundle review series because he no longer enjoyed writing them. He also explained the reason he wasn't into it so much any more was the quality of the bundles themselves, which "seemed to be falling off a cliff."
I have never bought a Humble Bundle in my life. Never even considered it. I only know they exist because various bloggers I follow have written about them over the years. Nevertheless, I always enjoyed Naithin's posts on them because I like to read short, pithy reviews of just about anything, regardless of whether there's the remotest chance I'll ever buy, use, play, read, listen to or watch it myself.
Reviews like that certainly don't need to be comprehensive, detailed or authoritative. The reviewer doesn't need to have finished whatever the thing they're reviewing happens to be for me to find their opinions interesting. They don't even need to have started it, frankly, although that probably does give their conclusions a little more weight.
Krikket at Nerd Girl Thoughts, for example, has an excellent series called Quick Look (currently incorporating #JustOnePercent.) in which she fires off pocket reviews of games she's played at least long enough to come to some kind of judgment on whether they're for her or not, even if that's only a few minutes. I always look forward to reading them, whenever they pop up in my feed, although there's hardly ever a chance I'll be interested in the games themselves.
As Naithin found, posts clearly signaled "Review" pick up more than the average number of page views. In keeping with his advice, with which I wholeheartedly agree, I no longer pay more than fleeting attention to my stats here on Inventory Full, but I can say that posts with things like "Review", "Preview" or "First Impressions" in the title do reliably outscore most others.
From the website. |
If I was more interested in boosting my numbers than I have been in many years I'd probably have been well-advised to give my own series on the monthly free offer from Amazon Prime some kind of snappy, SEO-friendly title, like "This Month's Free Games On Prime". Of course, as any regular readers will know, that's not the way we swing around here.
It's true I have finally retrenched from my years-long flirtation with using only the names of songs or snatches of lyrics as post titles but, while that decision did briefly result in some relatively plain, declarative headlines, I think it's fair to say obscurantism and whimsy have firmly re-established precedence.
I frequently can't even remember by the next morning why I called a post what I did. I don't recommend it. It's not just misleading and unhelpful to anyone visiting the blog - it annoys me, when I have to go back and look for a specific post and can't even begin to guess which it might be. I'm all for amusing, witty or imaginative titles but a modicum of informational value might be helpful.
In the case of my series on Prime free games and giveaways, the other factor to consider is that it's not really a series at all. I never planned on posting about it every month, like some kind of unpaid shill for one of the biggest companies in the world, like some kind of blank-eyed, post-capitalist drone. These things just happen.
The implausable, unfashionable, unpalatable truth is I just like writing those posts. It amuses me.
From the App. |
Also, they're really easy. Heck, they amost write themselves. All I have to do is open the Amazon Games app, browse the offer, pick the ones that interest me, take a few screenshots, cut and paste a few descriptions and bingo's your uncle.
Since, as I said, I don't pay much attention to my stats, I can't even say for sure whether anyone reads them but I honestly don't care. I know they tend not to attract much in the way of comments but the same could be said of any number of much better constructed, researched and considered pieces. Trying to second-guess which posts are going to attract comments is a right old mug's game.
In hobby-blogging, one of the few elements entirely under the blogger's control is whether or not the posts feel enjoyable to produce. If you can sit back and feel you had fun putting a piece together that's as much justification as you need for the time you spent on it.
Similarly, as Naithin says, if it isn't fun, don't feel you have to keep doing it just because other people seem to expect it. This isn't a job and your reader's aren't your customers, let alone your bosses. If you're doing it right, though, they may become your friends and your friends wouldn't want you to keep doing something you don't enjoy any more.
All of which is a protracted, Blaugustian introduction to the post I sat down to write, namely
This Month's Free Games On Prime
- Scourgebringer - "A fast-paced, free-moving, roguleite platformer."
- Recompile - a "Sprawling hacking adventure...combining Metroidvania progression with non-linear exploration and gameplay."
- Beasts of Maravilla Island - "a 3D adventure game that allows you to explore a vibrant fantasy adventure island as a wildlife photographer."
- Zack McKracken and the Alien Mindbenders - "a point and click adventure."
"The implausable, unfashionable, unpalatable truth is I just like writing those posts. It amuses me."
ReplyDeleteWell, if that isn't a whole entire mood, I don't know what is.
It's all about the mood!
DeleteIt'd be nice if Blizz actually put some effort into their "Classics", but hey, Blizz is gonna Blizz.
ReplyDeleteNews just in: Blizzard/Netease mobile WoW spin-off cancelled due to "financial problems". Three years in development, apparently. Not looking great over there, is it?
DeleteMy guess is that the WoW playerbase is a bit more focused than the Diablo one, as I could easily see any WoW mobile game tanking due to a lack of suckers (whales).
DeleteZak McKracken was one of my favorite childhood games, even though much of the alien conspiracy theory humor was lost on me until replaying as an adult. I just somehow made the most progress through it, with random combinations of items and verbs. Far easier than the lethal King's Quest and Space Quest lines where kid me would usually come to an abrupt end a few screens in.
ReplyDeleteAnd it taught me a valuable life lesson forever etched into my brain. Never ever microwave a raw egg in its shell.
Hmm. I bet there are videos on YouTube of people doing that... oh, yes!
DeleteI'm certainly more likely to play Zack McKracken than the Monkey Island games, anyway.
I too like Zak McKracken a lot, it's actually my favourite of all Lucas Arts adventures.
DeleteIt has two things that I could do without, namely needing money to fly from location to location (which means you can go broke and find yourself at a dead end unless you've already found out how to basically print money by then), and the labyrinths.
Still, it's a great game, I'd highly recommend it to any point&click afficionado.